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Rudra no Hihou / Treasure of the Rudras (SNES)
#47
Tower of the Valiant has apparently two palettes? Or maybe it's just a glitch created by the walk-through-walls moving plus map change?
I don't know, but this one here has more contrast in comparison to some maps on my older WIP (this sheet had both palettes, but I didn't notice it back then).

Eremias has two palettes too, one regular and another another one for being invaded.

All layers here are complete, except for Cryunne Castle. Next update is Danan Temple & Cryunne Castle complete. Also going for the brighter colour set first, the second set (Sodom Castle, Eremias' Manor 2, Museum of Magic) will be done after that.
Ripping Tutorial for PC Engine / TurboGrafx 16 / TurboGrafx CD
https://www.vg-resource.com/thread-41637.html
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RE: Rudra no Hihou / Treasure of the Rudras (SNES) - by Barack Obama - 05-12-2024, 05:22 PM

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