12-02-2009, 02:41 AM
Topic for me to post anything I'm working on that doesn't really deserve/need its own topic.
Some sprites I made on the fly, that eventually turned into a vertical SHMUP idea. I tried to limit myself a bit on these, working with only 8 colors for the two ships (7 plus transparency), five colors for the bullets (4 plus transparency), two frames per animation on the ships, and four frames for the bullets. Though, the second "ship" isn't really a ship so much as it is a humongous purple and red flying insect that shoots glowing orange ovals.
Er.
The organization on this is as follows:
Ship
Ship turning left
Ship turning right
Lives icon - Regular bullets
Upgraded/bigger bullets (not sure where I'm going with these)
Under the two ships is a custom font I made, 8x8 in size, like fonts of other classic arcade SHMUPs (and other arcade games in general).
Looking for some critique on this, mainly on how the ships look on the black background, if the shading looks off, how the bullets look overall, and how well the font flows without a space character (mostly worried about the question mark, it reaches out quite a bit).
Lastly, I'm planning on making two more ships and going the Parodius route with character selection, just in a vertical SHMUP.
Some sprites I made on the fly, that eventually turned into a vertical SHMUP idea. I tried to limit myself a bit on these, working with only 8 colors for the two ships (7 plus transparency), five colors for the bullets (4 plus transparency), two frames per animation on the ships, and four frames for the bullets. Though, the second "ship" isn't really a ship so much as it is a humongous purple and red flying insect that shoots glowing orange ovals.
Er.
The organization on this is as follows:
Ship
Ship turning left
Ship turning right
Lives icon - Regular bullets
Upgraded/bigger bullets (not sure where I'm going with these)
Under the two ships is a custom font I made, 8x8 in size, like fonts of other classic arcade SHMUPs (and other arcade games in general).
Looking for some critique on this, mainly on how the ships look on the black background, if the shading looks off, how the bullets look overall, and how well the font flows without a space character (mostly worried about the question mark, it reaches out quite a bit).
Lastly, I'm planning on making two more ships and going the Parodius route with character selection, just in a vertical SHMUP.