12-19-2009, 02:44 AM
(12-19-2009, 01:17 AM)Teddy Wrote: [ -> ](12-18-2009, 10:29 PM)Vipershark Wrote: [ -> ]Whenever I play Fire Emblem, I always save scum.
If a character dies and they're not supposed to die for the story, I restart the battle.
No exceptions.
This is actually much harder than it sounds, as many times I'm at a point where I can easily finish the battle, but I just happen to lose a guy withing the last three or so turns.
Quite frustrating and time consuming, but I know it'll help a lot later in the game.
Yeah, I don't really consider that cheating. It's still an incentive not to let anyone die. And they take precautions to make sure you have to restart the mission if you do that. I do it as well.
Sometimes if someone I don't really care about/I have a replacement for dies and the mission was really hard I'll let them die, but that's pretty rare.
As much as I'd like to do that, I just keep my entire team for the advantage.
In the first GBA Fire Emblem, that one girl who rode the pegasus would die in literally every battle, which was annoying as I had to keep restarting because of her.
I was eventually annoyed to the point of letting her die and continue with the story, but somehow I decided to keep her alive. She then ended up getting some pretty good stats and could single-handedly kill 90% of everything on the field.
So from then on, I never let anybody die.
[/inspirational story]