who hates puns? i hate them.
its an edit of the original Megaman sprite yes, i just did it to break an artblock i've been suffering for months, and it seems it worked perfectly.
i'd call this just a rought doodle, because i didn't put much effort into it, its choppy and all that shit.
any thoughs?(besides the fact that MM10 without chargeshot/slide sucks)
(12-16-2009, 06:56 PM)Metaru Wrote: [ -> ]who hates puns? i hate them.
its an edit of the original Megaman sprite yes, i just did it to break an artblock i've been suffering for months, and it seems it worked perfectly.
i'd call this just a rought doodle, because i didn't put much effort into it, its choppy and all that shit.
any thoughs?(besides the fact that MM10 without chargeshot/slide sucks)
Actually, you did a fine job animating! With skills like that, it's no wonder why you know how to criticize my sheets in a way that actually makes sense animation-wise!
acyually it does suck, i couldn't figure a proper delay for each frame to actually look smooth.
(12-16-2009, 08:00 PM)Metaru Wrote: [ -> ]acyually it does suck, i couldn't figure a proper delay for each frame to actually look smooth.
If you're having trouble with delays, just do what I do! Preview the animation. If there is something you don't like about, go to the problem area and correct it. In your case, what I recommend you do is try out different delay times and see which one should make your animation look smooth.
Maybe put a background so the smoke is a bit more obvious?
(12-16-2009, 08:05 PM)E-Man Wrote: [ -> ] (12-16-2009, 08:00 PM)Metaru Wrote: [ -> ]acyually it does suck, i couldn't figure a proper delay for each frame to actually look smooth.
If you're having trouble with delays, just do what I do! Preview the animation. If there is something you don't like about, go to the problem area and correct it. In your case, what I recommend you do is try out different delay times and see which one should make your animation look smooth.
would it sound arrogant if i say that i pretty much know stuff like that?
(12-16-2009, 08:51 PM)Metaru Wrote: [ -> ] (12-16-2009, 08:05 PM)E-Man Wrote: [ -> ] (12-16-2009, 08:00 PM)Metaru Wrote: [ -> ]acyually it does suck, i couldn't figure a proper delay for each frame to actually look smooth.
If you're having trouble with delays, just do what I do! Preview the animation. If there is something you don't like about, go to the problem area and correct it. In your case, what I recommend you do is try out different delay times and see which one should make your animation look smooth.
would it sound arrogant if i say that i pretty much know stuff like that?
Not at all! In fact, I believe that you are a pretty good animator. All I was doing was giving you a suggestion just in case you didn't know, forgot, or feeling stumped.
Despite the way you sound sometimes, you really are a good person in my eyes and what you say about animation really is helpful!
Looks pretty cool, brah. It's about time you got out of that art block!
Actually I like this one. Nicely animated in my opinion, but maybe you'd like to view some other animation speeds.
COLOR LIMITS
:(
(you know, 2 LAYERS with only 3 colors. That damn light-blue color. And those white thingies that shouldn't be on 2nd layer.)
well i'm pretty aware thats not under the NES specifications. and its pretty evident also that it wasn't my goal to make a nes sprite here :V