and a bonus stuff:
I might do an 8-bit Richter sprite sheet.
The PA looks great! And the Richter stuff is okay, but the assembled piece is a bit cluttered.
But, I'm sad, because this isn't Bullethead...
oh, yes. I've been drawing more concept arts for it. I'm going to do something about the project soon, it really needs an update.
Dick Dastardly?
Gorsal, I love you.
Above post is golden.
Looks awesome, Gorsal.
oh wow, that's hardcore.
he looks so marvelously frustrated.
>:c
thanks for the comments, guys
I completed Richter's sprite sheet, and I plan on submitting it. Is this good enough?
The mace thing's second frame should face the other way. When swinging things in a whip like motion, they face the opposite direction before hitting their target.
one too many colors
change the white to the faint yellow and it'll be more 8-bit~
*every sheet I post here is from tSR and I didn't make them; I'm posting there to explain*
(12-19-2009, 10:21 PM)oB2Ko Mario Wrote: [ -> ]one too many colors
not really
the sprites can have 3 colors per 8x8 square. I used this rule to color the sprites. I can try changing the white into yellow, but then it'll look like he's naked under that clothing
About the whip, I tried to make it look like CV's classic whip motion.
@ Legend of Tunermonocle: I never played SoTN, but I'll try looking for it. Thanks.
Yes, very good. Makes me want to do some 8bit Castlevania!