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good point.
I never played the Wii Twilight Princess. Got the gamecube one when it came out and then when I felt liek replaying the game I tried the Wii one. But with the gamecube one still sorta freshish in my mind the flipped map fucked with me too much.
All I know about the controls is it was kinda fun to play with one person manning the wiimote and another manning the nunchuck.
Yeah, can't wait for some screen shots of this game or some footage. Although I'm still astonished that they release a Zelda game earlier for Wii and now they're giving us word of another Zelda title.

And in all that time a Kirby game has been lurking in the shadows never to be released! Two Zelda titles before one Kirby Wii title that was scheduled for Gamecube. GAMECUBE!

Lol, is the quality of a Kirby game really worth two Zelda games.
go play kirby airride
The Wii Motion Plus should fix the responsiveness issues.
(01-08-2010, 01:25 AM)Scrooge Wrote: [ -> ]go play kirby airride

Kirby Air Ride doesn't satiate our hunger for 4-player, non-handheld, non-racing Kirby action.

Though it's still pretty fun.
(01-08-2010, 01:25 AM)Scrooge Wrote: [ -> ]go play kirby airride
that game has like

1 co-op mission

everything else is racing and crazy deathmatch crap
(01-08-2010, 01:25 AM)Scrooge Wrote: [ -> ]go play any kirby game (except for Kirby Squeak Squad)

there, fixed it for you.
except for canvas curse, you mean
(01-08-2010, 02:33 PM)Vipershark Wrote: [ -> ]"Implying that games like canvas curse suck because I'm not used to touch screen controls."
No, I'm implying that canvas curse sucks because it sucks.

Touch controls on games that are DESIGNED FOR TOUCH CONTROLS are fine.
Games like zelda that work better without touch controls (yet have them) are not fine.

edit- Canvas curse was totally reworked down to its core mechanics to use the touch controls. It wouldn't have been easy/possible to play that using buttons.

Zelda was not. I got the Gamecube version of TP specifically because it controlled better on the Gamecube. The same applies to PH/ST. They'd work better with button controls, or at the very least, an option to choose the control scheme you want. Not to mention the fact that the Wii version of TP was just a mirrored port anyway.
zelda is not one game

just a fyi.

If you want to play the games that don't use waggle or touch, then go ahead and play them. There are at least 10.
canvas course could easily be played with controls in the same way you played uniracers on the snes.

the only diference is that using a pen to draw the canvas would add to the gimmick.
It could be played, but definitely not easily.

CC requires quick movements of the pen to draw the lines, most of which would be really hard to do in the required time while guiding a cursor using a D-pad. Not to mention the fact that kirby can't move, jump, etc on his own (well, aside from the ram move)
I don't know what you're going on about, Canvas Curse wqas rad.
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