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Here's an edit, by what I meant that the arms didn't look like they were extending/retracting.

[Image: rpgkirbywalktest3ze4.gif]
Dex Wrote:Here's an edit, by what I meant that the arms didn't look like they were extending/retracting.

[Image: rpgkirbywalktest3ze4.gif]

Cool. Mind if I use it?
Not at all, man.
[Image: rpgkirbywip4.png]

[Image: rpgkirbyeastwalktest-1.gif]

Update
-East walking done
These are really awsome, but I suggest on the side walks you make his harms come back a little farther to match the front view.
[Image: rpgkirbywip5.png]

[Image: rpgkirbyeastwalktest2.gif]

Update
  • Longer feet
  • Slight bounce added
Amazing.
Add a bunch of goofy poses like in m&l games.
lookin good. If I may make a suggestion, possibly round the bottoms of his feet. Not to look like circles, but so that they don't look like they are flat on the ground since, from what I can see, it's angled upwards.
Also on the walk I edited, you could make it bounce as well. Nice stuff though!
These are great. Keep it up!
Dex Wrote:Also on the walk I edited, you could make it bounce as well. Nice stuff though!
I can't seem to get it looking right.
[Image: rpgkirbywalktest4.gif]

:/
[Image: rpgkirbywip6.png]
[Image: rpgkirbynorthwalktestfixed.gif]
Haven't updated in a while
  • Northern movement finished
  • Hurt pose added
  • Mugshot added
Amazing! Nice work.
the face and arm's movements are reversed.
gorsal Wrote:the face and arm's movements are reversed.

Exactly. It's the perspective.

[Image: rpgkirbynorthwalktestfixed.gif][Image: rpgkirbywalktest3ze5.gif]
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