Here's an edit, by what I meant that the arms didn't look like they were extending/retracting.
![[Image: rpgkirbywalktest3ze4.gif]](http://img174.imageshack.us/img174/4407/rpgkirbywalktest3ze4.gif)
Dex Wrote:Here's an edit, by what I meant that the arms didn't look like they were extending/retracting.
![[Image: rpgkirbywalktest3ze4.gif]](http://img174.imageshack.us/img174/4407/rpgkirbywalktest3ze4.gif)
Cool. Mind if I use it?
Update
-East walking done
These are really awsome, but I suggest on the side walks you make his harms come back a little farther to match the front view.
Update
- Longer feet
- Slight bounce added
Amazing.
Add a bunch of goofy poses like in m&l games.
lookin good. If I may make a suggestion, possibly round the bottoms of his feet. Not to look like circles, but so that they don't look like they are flat on the ground since, from what I can see, it's angled upwards.
Also on the walk I edited, you could make it bounce as well. Nice stuff though!
These are great. Keep it up!
Dex Wrote:Also on the walk I edited, you could make it bounce as well. Nice stuff though!
I can't seem to get it looking right.
:/
![[Image: rpgkirbynorthwalktestfixed.gif]](http://i217.photobucket.com/albums/cc116/fireshock20/rpgkirbynorthwalktestfixed.gif)
Haven't updated in a while
- Northern movement finished
- Hurt pose added
- Mugshot added
the face and arm's movements are reversed.
gorsal Wrote:the face and arm's movements are reversed.
Exactly. It's the perspective.
![[Image: rpgkirbynorthwalktestfixed.gif]](http://i217.photobucket.com/albums/cc116/fireshock20/rpgkirbynorthwalktestfixed.gif)
![[Image: rpgkirbywalktest3ze5.gif]](http://i217.photobucket.com/albums/cc116/fireshock20/rpgkirbywalktest3ze5.gif)