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Full Version: Lunar 2: Eternal Blue Complete
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Speed rip:

[Image: lionheadtopicon.png]
http://img530.imageshack.us/img530/3916/lionheadtop.png

I would need a running Walk through walls-code for the rest of this dungeon, because there is one floor which changes his look due to some switches. I can only hope that the guys from http://pec.duttke.de/ will add this cheat in one of their next updates for the code list.
I'm through, hell what a great game Heart
One of the best RPG's I've ever played, pretty oldschool gaming with charming characters and fantastic story.

mh, I think the next project in the future will be Wild Arms =)
Wow, all done? Awesome stuff. Big Grin
uh, I found a last bonus dungeon near Horam (Brave Labyrinth):
http://rpg-home.lunar-net.com/lunarweb/l...index.html
I think I will visit this place anyway. Maybe the game is over, but not exploring the last possible secrets in this game.

Besides that, I want to rip something more from the game:
Blue Dragon Cave Enemies :
http://rpg-home.lunar-net.com/lunarweb/l...ster22.htm
Zophar's Keep Enemies:
http://rpg-home.lunar-net.com/lunarweb/l...ster30.htm
Lost Labyrinth Enemies:
http://rpg-home.lunar-net.com/lunarweb/l...ster35.htm

Borgan (at the moment, he's halfway done):
http://rpg-home.lunar-net.com/lunarweb/l...boss12.htm
Phantom Sentinel (he has only 8 poses):
http://rpg-home.lunar-net.com/lunarweb/l...boss19.htm

Star Dragon Tower:
http://rpg-home.lunar-net.com/lunarweb/l...geon37.htm
Worldmap (halfway done):
http://rpg-home.lunar-net.com/lunarweb/l...eb/map.htm

+ the Battle Backgrounds #4, that's it. Do not wonder about the "false" names on the site, this guy had a japanese version.
Maybe I should have entered the Brave Labyrinth as the first, because the Hero Talisman boosts my power. hm, whatever... here are the last Battle Backgrounds:

[Image: battlebackgrounds4icon.png]
http://img357.imageshack.us/img357/7508/bgs4.png
This is awesome, keep it up, and I can't wait to see the finished sheet of Borgan.
Updated sheet, Pentagulia Shrine:
http://img138.imageshack.us/img138/1913/...shrine.png

@Carpaccio:
It will takes his time, at the moment I'm very lazy =/
Current status (WIP):
http://img717.imageshack.us/img717/5733/borgan.png
As you can see, Borgan himself is completely done. Only his magic and these weird skulls are left~
I organized the enemy tilesets as sheets.

Some are useful (Meribia Sewers, Burning Azado) and others are shitty assembled (Brave Labyrinth, Lost Labyrinth), it's the same as in Lunar SSSC. Nevertheless, easy rips & good work, Deathbringer Heart
I got the Walk Through Walls cheat working, the full code listing had Joker Commands to turn on and to turn off.

These are the codes to turn it on:
80025C82 1000
80025DCA 1000
oh my god it works!
bear me some kids you bastard, I love you Heart

Time to re-rip Pentagulia, I will do it right now!
This demands a new Icon:
[Image: pentaguliaoutericon.png]
http://img408.imageshack.us/img408/3330/...aouter.png

The sheet is now 100% complete, wonderful Heart

I will re-rip my other sheets as well:
- Black Fiend's Lair
- Lionhead Top
- Nall's Hideout
- Taben's Peak
- Goddess Tower Outer
- Althena's Spring
- Blue Spire Entrance
- Nota Bridge
- Dragonship "Destiny" Inner
- Neo-Vane Inner & Outer

But this time I think I will make a full package when they are all done.

@Deathbringer: I know it's possible to delete the enemies from the map, is there also a code for the NPC's? I could rip extremely fast through all cities with such a cheat.
Unfortunately, there are no codes to rid of NPCs.
Then I will do the dungeons first~

With the "No Enemy"-code, they're a piece of cake.
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