Another Double Post Bump. I did some work on the walking Sprites for the 'Up' facing DK Sprites. C+C please.
With the lack of C+C on Donkey Kong I assume he is OK. So I'm going to move on the next Character will be Yoshi.
an update on Yoshi, I'm loosing my drive to do these because of the low feedback...
but anyways tried something new with the side poses, edited forward facing head, and arms im iffy on the front and back poses. '
<<sorry for the double post>>
Yoshi's arms look better than before
But sideway Yoshi's nose looks bigger than the front one
I can't wait to see more :]
Wait, where'd my post go? I swore I posted on this before. Anyway, head looks a little too big on the side poses, and the arms on the front and back will probably not get any better than that, so I'd be satisfied with them.
It bugs me a little bit that the feet are flat on the ground in the forward and backward facing ones, seeing as with M&L the feet were rounded. Other than that though, you should be happy with him and move on to the walk poses.
Also yeah, DK is good, sorry again for not commenting.
More yoshi, to each character comes there problems i guess, for yoshi its those arms! I toyed around a lot with yoshi but final decided to come back to this version. C+C again is vastly appreciated.
(sorry this sprite is going so slow, im in a bit of a creative slump right now 3: )
(03-24-2010, 12:56 PM)evilwaluigi Wrote: [ -> ]
yoshi update bump-ed
His front nose still look too small
height wise or length wise? or both?
made his nose 1 pixle higher er longer... idk how i feel about it.
Hadn't seen this before, but the nose of the front poses are REALLY square. They should be rounder. Nose size is much better though. I also think he's a little too tall on the front poses. Other than that though, they're good I think.
Tried to make his head seem rounder, and i also made him a bit taller on the side poses and back poses.