02-13-2010, 01:17 PM
Got into a brawl in a hooker's apartment, and my palms were sweating, my breathing was heavy, and my heart was pounding its way up into my throat, and if there weren't people sleeping nearby, I would have yelped in joy when I won.
Next up, I put on my future shades and followed a killer's tracks, collecting evidence that the police missed, but my own little FBI agent I was puppeteering (who looks a little more like Keanu Reeves than I'm really comforable with) had some jitters, so I made him grab some coffee, as opposed to the little blue phial he probably wanted more (zydrate comes in a little glass phial, a little glass phial, a little glass phial...). He didn't get jittery any more after that.
Yep, there's quick-time events here, but I don't mind them as much as I thought I would. The camera angles are a bit wonky at times, during my FBI investigation I didn't actually notice the killer's trail until I was on my way to leave the area. Walking is also a little bizarre, as you hold down R2 and use the left thumbstick to orient yourself. The orientation is relative to the camera, though (move the thumbstick left, you'll walk left, move it forward, you'll walk forward), so it took me a while to stop trying to use Resident Evil-style tank movement.
In short, I'm in. Seems like a genuinely interesting break from the usual stuff I play, and the story, if it doesn't go all Indigo Prophecy and turn retarded and bullshit supernatural in the second half, will probably be pretty damn good.
Next up, I put on my future shades and followed a killer's tracks, collecting evidence that the police missed, but my own little FBI agent I was puppeteering (who looks a little more like Keanu Reeves than I'm really comforable with) had some jitters, so I made him grab some coffee, as opposed to the little blue phial he probably wanted more (zydrate comes in a little glass phial, a little glass phial, a little glass phial...). He didn't get jittery any more after that.
Yep, there's quick-time events here, but I don't mind them as much as I thought I would. The camera angles are a bit wonky at times, during my FBI investigation I didn't actually notice the killer's trail until I was on my way to leave the area. Walking is also a little bizarre, as you hold down R2 and use the left thumbstick to orient yourself. The orientation is relative to the camera, though (move the thumbstick left, you'll walk left, move it forward, you'll walk forward), so it took me a while to stop trying to use Resident Evil-style tank movement.
In short, I'm in. Seems like a genuinely interesting break from the usual stuff I play, and the story, if it doesn't go all Indigo Prophecy and turn retarded and bullshit supernatural in the second half, will probably be pretty damn good.