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they don't really have a color limitation. Only a size limit. n64 textures were 32x32, 32x64, or 64x32, because n64 was the first system to use 64 bit, thus the name nintendo 64.
Oh, I thought it was like a 64 color limit.
nah. 64 bit as in 64 pixels.
Whoaar! Danger afoot! (quoted from BowieZ, Youtube's awesome mario music composer.) Here's the next sky:

[Image: skylll.png]
Does Lethal Lava Land share the same background as Bowser in the lava world?
Yes sir.
Hey guys. Sorry I'm so late. I have been really busy with schoolwork and book writing, but the point is that this is done:

[Image: skywdw.png]
only one left!
Looks like some city from the middle east, but underwater. So which background is left?
Bowser in the Sky is the only background left.
Woah, how come no one ever checks this out ?
what do you mean? This thread gets tons of views, and the sheets may be posted any time now (at Ultimecia's earliest convenience[You go girl!]).
...

You might wanna make assembled sheets with several skyboxes, instead of the said boxes being individual.
That was already the plan, lexou. I have finished the last sky. here it is:

[Image: skybs.png]

and with this I may finally release the entire sheet. It is here:

[Image: bgsaicon.png]

This is by far the biggest sheet of all. Now I must ask your guys' opinion on something; should I rip all the enemies in one sheet or individual sheets?
I say individual because It's more organized, gives the Illusion that the site is more complete, lets you upload your progress progressively, and if you make individuals, you can always put them together in one big sheet afterwards.
True. Thx!
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