04-06-2010, 01:17 PM
04-06-2010, 02:54 PM
(04-06-2010, 01:17 PM)SengirDev Wrote: [ -> ]I added you back when this project started on NGG but either you ignored me, are never on, or something is up with MSN.
yeah this
04-06-2010, 03:02 PM
something is up with MSN cause it wont lemme at tyvon or morgan either. try adding [email protected]
04-06-2010, 04:02 PM
Updated Torchic, it now matches the style of the rest of the mons, i will be completely redoing the burmys and such, and updating combusken as wella s making blaziken soon.
also im changing the starter line up to chikorita, squirtle, torchic so we can use the squirtle line early on
the new proposed regional dex-- not in any particular order
chikorta
bayleef
meganium
torchic
combusken
blaziken
squirtle
wartortle
blastoise
caterpie
metapod
butterfree
weedle
kakuna
beedrill
venonat
venomoth
pineco
forretress
nincada
ninjask
shedinja
kricketot
kricketune
burmy
wormadam
mothim
murkrow
honchkrow
houndour
houndoom
gible
gabite
garchomp
pichu
pikachu
raichu
mareep
flaaffy
ampharos
elekid
electebuzz
electivire
pachirisu
machop
machoke
machamp
croagunk
toxicroak
vulpix
ninetails
growlithe
arcanine
ponyta
rapidash
magby
magmar
magmortar
spearow
fearow
hoothoot
noctowl
swablu
altaria
starly
staravia
staraptor
gastly
haunter
gengar
shuppet
banette
hoppip
skiploom
jumpluff
sunkern
sunflora
budew
roselia
roserade
cacnea
cacturne
cherubi
cherrim
sandshrew
sandslash
diglett
dugtrio
geodude
graveler
golem
baltoy
claydol
swinub
piloswine
mammoswine
spheal
sealeo
walrein
rattata
raticate
jigglypuff
wigglytuff
meowth
persian
tauros
eevee
flareon
jolteon
vaporeon
umbreon
espeon
leafeon
glaceon
sentret
furret
teddiursa
ursaring
stantler
miltank
skitty
delcatty
bidoof
bibarel
buneary
lopunny
glameow
purugly
ekans
arbok
zubat
golbat
crobat
koffing
weezing
stunky
skuntank
grimer
muk
natu
xatu
spoink
grumpig
abra
kadabra
alakazam
slowpoke
slowbro
slowking
bonsly
sudowoodo
lunatone
solrock
relicanth
onix
steelix
aron
lairon
aggron
psyduck
golduck
poliwag
poliwhirl
poliwrah
politoed
goldeen
seaking
magikarp
gyarados
wooper
quagsire
lotad
lombre
ludicolo
corphish
crawdaunt
buizel
floatzel
finneon
lumineon
04-06-2010, 05:03 PM
Before you get too far with the region, what will we do with Sinnoh Evolution (moss rock, mt. coronet, yeah)?
we could replace the rocks with the Leaf Stone and some other new stone and use the Moon Stone for coronet.
we could replace the rocks with the Leaf Stone and some other new stone and use the Moon Stone for coronet.
04-06-2010, 05:07 PM
yes thats what i was thinking as well. give some of the more useless stones some sort of purpose.
glaceon- show eevee to an NPC with nevermeltice as held item and next time it levels it will consume the nevermeltice and evolve
leafeon- bring eevee to a sunny hill somewhere with a leaf stone as held item then USE a sun stone on it and it will evolve
mt. coronet pokemon will probably use moon stone unless i can think of somehting cooler
glaceon- show eevee to an NPC with nevermeltice as held item and next time it levels it will consume the nevermeltice and evolve
leafeon- bring eevee to a sunny hill somewhere with a leaf stone as held item then USE a sun stone on it and it will evolve
mt. coronet pokemon will probably use moon stone unless i can think of somehting cooler
04-06-2010, 05:17 PM
why not have a traveler from sinnoh with moss shard from eterna, ice shard from route 216, and coronet shard? and make them level up holding it.
that other option sounds too fangamish(trust me ive tried it too)
that other option sounds too fangamish(trust me ive tried it too)
04-06-2010, 05:56 PM
where the f is zangoose >: (
04-06-2010, 06:06 PM
forget zangoose i dont see parasect >:U
04-06-2010, 06:35 PM
parasect looks too jungly and zangoose doesnt seem colonial america to me
04-07-2010, 03:58 AM
atm I'm working on base sprites and animations for npcs, I figure that will help you sengir.
04-08-2010, 01:10 AM
adding onto the plot. idk if it willbe detailed or not, depend on how i feel wheile im writing it so here it goes!!!!!!!
*it should be noted that Heath is kind of an asshole. during your first practice match after you get the 'dex if you lose he will act cocky and tell you he is the best and never expected you to win before walking off. if he loses he will be surprised and make excuses as well as tell you that that was no official battle and doesnt count before walking off. i have also decided that the professor asks you to challenge him to a battle, not Heath himself.
So once you are ready to fight Heath, you enter his "Gym" which is actually the fire station. some of the fire fighters will ask you to battles and will serve as the trainers lounging around in gyms. Once you reach the back of the station, Heath will be in his office, pondering your last battle (gloating if he won, paranoid if he lost). He will notice you walk inside eventually and be surprised, asking if you have come back form a rematch. The battle will commence. If you lose, you will be sent to the Pokecenter as usual as if nothing happened. From now on this will be the norm for losing a battle unless stated otherwise. When you finally manage to beat him, the fire alarm will suddenly sound. He will use this as an excuse to claim the battle was interrupted and run off to stop the fire without giving you his badge.
At this point you should report back to the professor who will laugh at the events, claiming that Heath doesn't take to losing very well. She says you should forget about him right now as it is obvious you have a natural talent for battling, and then invites you to travel further down the river with her to the next town-- a town with a cotton mill run by a large water wheel that also has a gym leader in it. Later that night you will approach your family's wagon, where they are sleeping. You intend to ask them but are obviously reluctant because you know they will say no. Heath approaches you form behind, and gives you a lecture somewhere along the lines of:
"Hey kid, I heard Professor [type of tree] asked you to go with her.
...
You know if you go back with them your life will just be more of the same... Don't ask them, just go. I will tell them in the morning what you have done. This is your life, this is the frontier!! Grab it by the horns and make what you want of it. That is what this country is all about right? Haha, many people seem to have forgotten that... But I know you can rekindle the fire that drives us all! Go out west and show the world what you've got.
You know where they are going right? Make sure you visit them sometime or I will never be able to forgive myself! And make sure you come back to fight me again too... that loss... wont happen again! Ahahaha!!"
And then he will walk off. You run to the steamboat and take off in the morning for w/e the mill town will be named. So technically you haven't beat a gym yet even though you have. I'm just looking for ways to extend game play here, so pardon me if this seems a little drawn out. :-)
GYM UP NEXT:
Mill Girl Brooke
-Current Badge
Pokemon
13 Marill, 15 Quagsire, 16 Wigglytuff
*it should be noted that Heath is kind of an asshole. during your first practice match after you get the 'dex if you lose he will act cocky and tell you he is the best and never expected you to win before walking off. if he loses he will be surprised and make excuses as well as tell you that that was no official battle and doesnt count before walking off. i have also decided that the professor asks you to challenge him to a battle, not Heath himself.
So once you are ready to fight Heath, you enter his "Gym" which is actually the fire station. some of the fire fighters will ask you to battles and will serve as the trainers lounging around in gyms. Once you reach the back of the station, Heath will be in his office, pondering your last battle (gloating if he won, paranoid if he lost). He will notice you walk inside eventually and be surprised, asking if you have come back form a rematch. The battle will commence. If you lose, you will be sent to the Pokecenter as usual as if nothing happened. From now on this will be the norm for losing a battle unless stated otherwise. When you finally manage to beat him, the fire alarm will suddenly sound. He will use this as an excuse to claim the battle was interrupted and run off to stop the fire without giving you his badge.
At this point you should report back to the professor who will laugh at the events, claiming that Heath doesn't take to losing very well. She says you should forget about him right now as it is obvious you have a natural talent for battling, and then invites you to travel further down the river with her to the next town-- a town with a cotton mill run by a large water wheel that also has a gym leader in it. Later that night you will approach your family's wagon, where they are sleeping. You intend to ask them but are obviously reluctant because you know they will say no. Heath approaches you form behind, and gives you a lecture somewhere along the lines of:
"Hey kid, I heard Professor [type of tree] asked you to go with her.
...
You know if you go back with them your life will just be more of the same... Don't ask them, just go. I will tell them in the morning what you have done. This is your life, this is the frontier!! Grab it by the horns and make what you want of it. That is what this country is all about right? Haha, many people seem to have forgotten that... But I know you can rekindle the fire that drives us all! Go out west and show the world what you've got.
You know where they are going right? Make sure you visit them sometime or I will never be able to forgive myself! And make sure you come back to fight me again too... that loss... wont happen again! Ahahaha!!"
And then he will walk off. You run to the steamboat and take off in the morning for w/e the mill town will be named. So technically you haven't beat a gym yet even though you have. I'm just looking for ways to extend game play here, so pardon me if this seems a little drawn out. :-)
GYM UP NEXT:
Mill Girl Brooke
-Current Badge
Pokemon
13 Marill, 15 Quagsire, 16 Wigglytuff
04-08-2010, 01:12 AM
you should boost quagsire up to 20
04-08-2010, 01:27 AM
At this point the wild encounters will be as follows---
CAMPSITE--
This is a large area, there is a wheat field to the east, a creek running west to east in the south and a dense forest with a small clearing in the northwest.
:::WILD ENCOUNTERS:::
-Hoppip 38%, Ratata 35%, Lotad 15%, Starly 15%, Murkrow 2%
*This area will never be able to be accessed again, and you only get one catch, so make sure it counts.
FIRST ROUTE--
Small route with a few junior trainers practicing in the tall grass. A very simple and straight forward route with a few rocky areas.
:::WILD ENCOUNTERS:::
-Ratata 65%, Spearow 34%, Koffing 1%
CAMPSITE--
This is a large area, there is a wheat field to the east, a creek running west to east in the south and a dense forest with a small clearing in the northwest.
:::WILD ENCOUNTERS:::
-Hoppip 38%, Ratata 35%, Lotad 15%, Starly 15%, Murkrow 2%
*This area will never be able to be accessed again, and you only get one catch, so make sure it counts.
FIRST ROUTE--
Small route with a few junior trainers practicing in the tall grass. A very simple and straight forward route with a few rocky areas.
:::WILD ENCOUNTERS:::
-Ratata 65%, Spearow 34%, Koffing 1%
04-08-2010, 04:03 AM
female base in progress