05-22-2008, 12:37 AM
I don't feel like REuploading all of that other stuff I put up. >< So I won't. I don't know if you got the last two Haunted Castle rips I submitted so speak up now or forever do without. :p
Anyway, I was finally able to get to the end of Akumajou Dracula X68000, but I can't beat Dracula, so I might not be able to get a hold of the ending until sometime in the future. :/ I have a good strategy on beating his FIRST form, just not a good one on beating his final one....
I find him more intimidating in the Chronicles Arranged mode version, ironically. Really, nothing very threatening about a blonde scrawny beanpole in a tux.... <<;
All that remains to be ripped from this game are Simon Belmont (original mode which is mostly done), Original Mode's ending, Original Mode's Castle Map, and some superfluous things.... maybe tile sets, but the order of palettes to tiles in this game is migraine inducing. Someday, I might rip the backgrounds. So for now, I'd say we have about 99% of all the sprites in the game.
On another note: With the submitting of mud man, tSR now has ALL of the enemies in Symphony of the Night (providing you guys saved all of the images I submitted last time) and nearly 80%-90% of the entire game's graphical set to boot.
Also, I am a bit withdrawn to call that sheet pentagrams as they really aren't pentagrams. The prefix "penta-" means five and that sigil clearly has 6 points. These are the Star of David and what appears to be a Chinese Zodiac.
Anyway, I was finally able to get to the end of Akumajou Dracula X68000, but I can't beat Dracula, so I might not be able to get a hold of the ending until sometime in the future. :/ I have a good strategy on beating his FIRST form, just not a good one on beating his final one....
I find him more intimidating in the Chronicles Arranged mode version, ironically. Really, nothing very threatening about a blonde scrawny beanpole in a tux.... <<;
All that remains to be ripped from this game are Simon Belmont (original mode which is mostly done), Original Mode's ending, Original Mode's Castle Map, and some superfluous things.... maybe tile sets, but the order of palettes to tiles in this game is migraine inducing. Someday, I might rip the backgrounds. So for now, I'd say we have about 99% of all the sprites in the game.
On another note: With the submitting of mud man, tSR now has ALL of the enemies in Symphony of the Night (providing you guys saved all of the images I submitted last time) and nearly 80%-90% of the entire game's graphical set to boot.
Also, I am a bit withdrawn to call that sheet pentagrams as they really aren't pentagrams. The prefix "penta-" means five and that sigil clearly has 6 points. These are the Star of David and what appears to be a Chinese Zodiac.