Oh God, how in the hell did you managed to rip them.
Awesome stuff, rep +1.
(05-02-2010, 10:02 AM)Maneko Wrote: [ -> ]Oh God, how in the hell did you managed to rip them.
Awesome stuff, rep +1.
I used a method I found in RTB's thread: dumping the process then opening the resulting file in TileGGD. The sprites just sorta lay there up for grabs, correct palette and everything! Sadly, this method hasn't worked nearly as well on... anything else I've tried it on, really.