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Done! Big Grin
(05-19-2008, 06:03 AM)GrooveMan.exe Wrote: [ -> ]Nintendo

Mario
SMB3 (NES)- Enemies
SMB3 (NES)- Tiles, Overworld
SMB3 (All Stars)- Enemies
SMB3 (All Stars)- Tiles, overworld
SMB3 Advance- Luigi (on one sheet)
SMB3 Advance- Enemies (full rip)
SMW Advance- Enemies
SMW Advance- Overworld
M&LTongueiT- Lots

These are the only games I'm legally able to rip from, and I'm currently working on Pac-Man Collection and Namco Museum titles I own.
Furthermore, since someone's already claimed these, I can't really do much to help the list, then. ;P

I do intend, though, to fully rip the Pac-Man Collection (GBA) and Namco Museum (GBA) games in this order:
Pac-Mania
Ms. Pac-Man
Dig Dug
Galaxian
Galaga
Pac-Attack
Pole Position

I might see if I can find an emulator to play the GCN version of Namco Museum as well, then I'll have a few more games to rip...

Oh, Incidentally, The SMB3: AllStars enemies have already been ripped at the Shy Guy Kingdom, you might be able to get permission to use those.
(05-19-2008, 10:13 AM)Zee Wrote: [ -> ]
GrooveMan.exe Wrote:Nintendo

Metroid
Super Metroid- Power Suit
Super Metroid- Varia Suit
Super Metroid- Metroid (one sheet)

I've got these bad boys taken care of; they should be done within the next week or so. Just as soon as I get the rest of these frames sorted and organized onto one sheet nicely.

I think we need some sprites for Botwoon, from Super Metroid. Plus the normal & Golden Torizos, & Phantoon.
Has anything been ripped from Mad Max for the nes?

edit:
just found some sprites on another site
Ok, since I haven't seen any work on the Mario stuff I quoted a few posts, I'm going to suspend my ripping from Namco Museum/PMC for now, and work on the SMA4UnsureMB3 (GBA) enemies.

I'll include the World-e enemies as well if someone would give me a VBA savestate with Levels Mushroom-01 through 30 and Star-01 (Classic w1-1).
EDIT: Found it already, I'll be rippin' 'em.
How about the RAW-file dotcodes themselves, jdaster?
As I have finished the SMA4 enemies, I'm going to attempt Luigi.
(04-14-2009, 06:35 PM)jdaster64 Wrote: [ -> ]As I have finished the SMA4 enemies, I'm going to attempt Luigi.

Uh was Mario even ripped properly? Their colors seem kinda off. And I'm talking about this sheet.
http://spriters-resource.com/gameboy_adv.../mario.gif
The Paper Mario section is missing Spy Guy...
(04-16-2009, 08:04 PM)sky_blue_wiggler Wrote: [ -> ]The Paper Mario section is missing Spy Guy...

Wasn't it ripped already, but was taken off by accident, or was it just not ripped at all? I thought it was up there at one point.
(04-16-2009, 08:49 PM)A.J. Nitro Wrote: [ -> ]
(04-16-2009, 08:04 PM)sky_blue_wiggler Wrote: [ -> ]The Paper Mario section is missing Spy Guy...

Wasn't it ripped already, but was taken off by accident, or was it just not ripped at all? I thought it was up there at one point.

It used to be up. I remember M. Bush not being there before, but now it is. What one hand giveth, the other hand taketh away...
Tubba Blubba's floating guards are gone too.
M. Bush was gone. I remember that...

On-topic, I'd try to rip the SMA2 enemies, but the background and outlines are both black in the data! AGGGHHHH!!!! Does anyone know how to hack GBA games' palettes?
Wait, have you tried looking through the OAM Viewer? If that doesn't work, you could try to delete the actual background in the game from scratch.
I'm trying to get a Super Metroid ROM, & I'll have to rip Botwoon & the Shaktool myself, since there's nobody else ripping them (I think)
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