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Well, shit. I just noticed a sprite that's got another sprite somehow pasted over it on my Metal Slug sheet, so I had to go in, find the right sprite, and replace it. Sorry; I know this is a hassle, but here's the updated sheet. My apologies.
[Image: metalslugsheet.gif]
The pic is not showing.
Had to fix some crap on the Marco sheet I hadn't noticed before. Sorry for being a pain in the ass. ><

If you could get around to updating it at some point, I'd be your eternal slave. Well, I'd be grateful at least.

Anyway, here it is:

EDIT: Well crap; there's more stuff that's amiss. I'll post the updated one in a bit.

EDIT: Alright, this should hopefully be everything that needs fixed:

[Image: msmarcosheet.gif]
Had to update the goddamn sheet again. Sorry guys.

[Image: metalslugmarcosheet.gif]
Hello,

Sorry to bother you again (I'm the guy who sent you a mail yesterday). I registered to make a request, and just after read the rules and learned about the 20 posts rules. I guess I'll have to wait then... Wink

Since I'm now a registered user allowed to post, I'll use the oportunity to thank you (along with all other spriters) for your work.

I'm coding a little game and most of my hero's sprites are from your Marco's sheet. It's only missing the Zombified and Mummyfied Marco. Have you got any plans for spriting those? (I don't know if those sprites are appearing in MS5).

Clement. (I'm not an english speaker, sorry if there are mistakes).
You did an amzing job ripping Marco. You could now rip all transformations from Metal Slug 4.
How great is your work !!!!!
You deserve my applause, you deserve my thanks.
Now there will be a battle between Metal Mario and the Metal Slug.
Cool or not?
Hello,

I was grabbing some sprites in your Marco's rips, and I noticed something strange with the palettes in the animation when marco is getting in some vehicule, when armed with the dual machine gun.

Maybe your rip perfectly matches the ingame colors, but the red tones are darker than when Marco is armed with the gun or the shotgun with the same animation.

I just fixed the sprites like this, so that all "get in slug" animations (gun, shotgun and dual machine gun) are using the same palettes :

[Image: marcodualmgslugin.png]

Seems to me it should look like this, but I may be wrong.

Clement.
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