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(11-06-2013, 12:33 PM)Gors Wrote: [ -> ][Image: 026ab0f5d73fd02f0cdde7ce66a909a3.png]

again, the same random image resize in my post. This time with ai shite keeki icon. interestingly, the info bar says it was resized 9% (which would be just a little considering it's a 64x64 image, but for some reason it gets huge and stretches the hell out of the page.

This happens when I use the quick reply, and at my work computer, which runs updated Mozilla Firefox on a Windows XP 32 bit, if that matters. Also, pressing F5 fixes the problem.

I'm just curious about what's the cause of such behavior.

remember this error? This also happened in my home computer yesterday (though kinda rarely). Just a heads-up
The 1943 issue is now resolved. It's a rare bug that will only be seen when a game's title is completely numeric. As of now, it was the only one across all four sites but if you see any others, let me know.

And Gors, unfortunately, there's not a whole lot we can do to fix that. I'm not sure why it's happening but it's not something we've written or are really in control of - it's a plugin that handles image resizing. We can try searching for a different one or disable the plugin entirely but those are our only options at the moment.
Hi,
please change in PC/FalloutTactics/Robots/ The "Robot turret" sheet and "tribal turret"
Change them to what?

I'm confused?

edit: Oh, you meant to swap them! Done Smile
http://www.spriters-resource.com/snes/my...eet/10162/

This one is an inferior duplicate and can be deleted.
(12-17-2013, 01:26 PM)Davy Jones Wrote: [ -> ]http://www.spriters-resource.com/snes/my...eet/10162/

This one is an inferior duplicate and can be deleted.
Done.
Just some changes that need to be done for Devil Survivor.

1. Don't need 2 Playable Characters section.

2. Ultimecia's Naoya sheets in Playable Characters and Portraits can be removed since my sheet already contains both and still gives credit so it's not a total loss for her.

3. Yasuyuki Honda can be moved to Non-Playable Characters.

4. The Portraits section can be left up until I finish the sheets for the characters there.

5. It would be best to split the Demons section into 2 as Demons (Race) and Demons (Unit). Since it would be easier to list all of the races to be moved , they are:
Avatar, Avian, Beast, Deity, Divine, Dragon, Element, Fairy, Fallen, Femme, Genma, Jaki, Kishin, Megami, Mitama, Snake, Touki, Tyrant, Vile, Wilder

You could also put the Shiva, Lilim, Waira, Aniel under Demons (Unit) and get rid of the Demons (Overworld).
Done everything you said, except 5... 'cause I have no idea what you're saying to do with those sheets;

If you link to the sheets, too, it'll speed the process up Smile
What I was saying is have two sections for the demons, one that would have the sheets that dealt with the races of demons and another that would be the sheets with the demons that had map sprites.

You know what, forget 5. That was more nitpicky than useful.
(12-20-2013, 10:14 AM)Deathbringer Wrote: [ -> ]Just some changes that need to be done for Devil Survivor.

Ultimecia's Gin sheet under Playable Characters can be removed. Haru, Kaido, and Naoya's sheets under Portraits can be removed also.
All done.
There's some stuff wrong with the LittleBigPlanet page.
One, the mysackboy.littlebigplanet.com model shouldn't be in the ps3 game's section because it's not from the ps3 game, maybe this belongs in PC?
I've ripped the actual sackboy from the game and it next to the sackboy from mysackboy.littlebigplanet.com kind of makes it confusing.

The "Costumes" section should be changed to "Characters"

Also the icon for the ps3 game should be this:

[Image: lbp_icon.png]
(12-20-2013, 10:14 AM)Deathbringer Wrote: [ -> ]Just some changes that need to be done for Devil Survivor.
Under Playable Characters, Ultimecia's Mari Mochizuki and Protagonist sheets can be deleted.

The Portraits section and the 3 sheets for that section can also be removed.
Done.
http://www.spriters-resource.com/snes/sh...eet/58968/

This sheet belongs to the Genesis version.