I had identified the "Mutilated body 1" after re-ripping it with some extra textures, but I haven't submit it yet. So I might found the missing "Mutilated body 2" along the way.
Should I rip the missing "Hunter" texture?
Um. Apparently it says I have access to the Mod CP but when I click on it, it just gives me an error.
(08-26-2009, 11:06 AM)Kish Wrote: [ -> ]Um. Apparently it says I have access to the Mod CP but when I click on it, it just gives me an error.
Try and do a little reading first before posting. That way you find things like:
http://www.spriters-resource.com/communi...p?tid=8551
Which is on ecactly the same board as this one; and hasn't been the first thread of its kind...
(08-26-2009, 11:08 AM)GrooveMan.exe Wrote: [ -> ] (08-26-2009, 11:06 AM)Kish Wrote: [ -> ]Um. Apparently it says I have access to the Mod CP but when I click on it, it just gives me an error.
Try and do a little reading first before posting. That way you find things like:
http://www.spriters-resource.com/communi...p?tid=8551
Which is on ecactly the same board as this one; and hasn't been the first thread of its kind...
Blame DO, he told me to post here.
Also, thanks.
Why does "Shields" appear four times in the front page? It's the exact same sheet.
Same sheet for 4 different games, so each game has it.
About the ModCP issue, I really think one of us should write up a FAQ to tSR Forums or something, because we get the same questions, all the time...
Dazz? <:
Each one is for one different game. They use the same graphics in all of them. I was going to talk about it too, but I decided to check.
Oh, so that's why it has four different codes.
Hmm, wouldn't that be kind of wasting space?
EDIT:
Then again, they are all under four different games. Er, nevermind.
EDIT2:
http://www.spriters-resource.com/psx_ps2/S.html
The icon for Slayers Royal is jpg'd. The image used, I mean.
Sorry, I'm browsing TSR for a new style to practice.