This is an error on my part caught by Tatakae Genshijin: My Dark Cloak sheet for Super Adventure Island for the SNES (while having tiles for the frames) was missing several frames as they were meant to appear in game. It's just a small error, and the sheet hasn't even been posted on the front page yet, but I do strive for quality, and I do consider it a lapse in my quality control. xD
Here's the fixed sheet:
![[Image: darkcloaksuperadventure.png]](http://img21.imageshack.us/img21/3231/darkcloaksuperadventure.png)
(11-08-2009, 03:08 AM)TomGuycott Wrote: [ -> ]This is an error on my part caught by Tatakae Genshijin: My Dark Cloak sheet for Super Adventure Island for the SNES (while having tiles for the frames) was missing several frames as they were meant to appear in game. It's just a small error, and the sheet hasn't even been posted on the front page yet, but I do strive for quality, and I do consider it a lapse in my quality control. xD
Done. The new sheet's up now.
"Ayu Ayu Panic Advance" in the Game Boy Advance section is accidentally using the sheet tag for "Ayu"
![[Image: GBA-AyuAyuPanicAdvance.png]](http://i21.photobucket.com/albums/b279/xdonthave1xx/Sprite%20Uploads/GBA-AyuAyuPanicAdvance.png)
This should be the section tag.
(11-22-2009, 07:38 PM)xdonthave1xx Wrote: [ -> ]"Ayu Ayu Panic Advance" in the Game Boy Advance section is accidentally using the sheet tag for "Ayu"
This should be the section tag.
Fixed. Uguu...
That reminds me... I should probably get around to finishing that EFZ Ayu spritesheet that I haven't worked on in weeks.