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Fixed them vipershark. thanks
No you did't. The hills are still stretched the exact same way, the problems at the bottom are still there, and I can still see gif artifacts without even zooming in.
tbh it looks like you didn't change anything at all
i fixed a few more of the probblems i missed, i am doing my best and i stretched the hills on purpose. here it is without a lot of those gif artifacts.
there's still a lot left
should I point them out
just say where, though i could probably find them myself, you dont have to use the picture with the big red circles, just say where. i got the stuff at the bottom of the pipe, next to the red block on the side, and at the edges of the ? block just now, so dont worry about those.
the R in super
the horizon line between the brown block and the left edge of the picture
top left corner of the pipe, directly next to the outline (there are two sort of near each other)
bottom left outline of the pipe
bottom right corner of the ? block
top right corner of the ? block
and that's all i found after a really quick look. I didn't go in depth.
also all of the black dots on the hills should look just like the two on the bottom left of the big hill.
taken care of, here it is
there were still a few problems left
i fixed everything I saw, but there are probably still a couple artifacts since i didn't look over the whole image again
it looks relatively fine zoomed out though, so use this one from now on
oh, i remember
the parts of the pipe on the right with the checkerboard pattern? the checkerboard should me made out of perfect squares that are all the same size, and not different size rectangles like it currently is.
is there anything else i can add to make it better?
It's perfect
Don't add too much stuff or you might ruin it
why is sonic in the audience?
what i meant by add is fix, improve upon, or correct, but anyway, here it is, now that the pipe is fixed.
any more suggestions on how i can improve it or should i start on the next portion of this project?
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