The VG Resource
The VG Resource
>
Archive
>
July 2014 Archive
>
Creative Zone
>
Games Development
> [GAME][IN DEVELOPMENT] - Conquer all Time
Full Version:
[GAME][IN DEVELOPMENT] - Conquer all Time
You're currently viewing a stripped down version of our content.
View the full version
with proper formatting.
Pages:
1
2
3
MagikSage
08-17-2010, 09:27 AM
I was trying a different pose for the golden pickax. And you're right about it not looking very gold or shiny. It started out more so, but digressed as I worked on a color scheme. Maybe I'll recolor it or make another.
nickthecoder
08-23-2010, 10:59 AM
bump, and I fixed the numbers on the first post
MagikSage
08-26-2010, 10:17 AM
Here is the finalized version of the first asset pack. (comes in simple and best versions)
nickthecoder
08-26-2010, 04:23 PM
cool, I think I will be putting the best version in the game =)
Pages:
1
2
3
The VG Resource
>
Archive
>
July 2014 Archive
>
Creative Zone
>
Games Development
> [GAME][IN DEVELOPMENT] - Conquer all Time