it doesn't look like i worked on this for almost a day, but i did.
hopefully a little bit more til i can paint the actual textures. >__>
hrvberijvlk awerghegbk ekrgngkjer *seizure*
idk, armor not looking like steel atm
will wait a little more to give C+C tho!
well, yah, that's mostly just me trying to find out what parts fit into the 2d texture space. damn, i must be missing something, because that took me two days @___@
see this? it's a wip.
i can't decide if i'll aim for:
1. mmorpg
2. 3rd person rpg
two different approaches depending on what i'm aiming for.
also, looking for a 3d programmer i could possibly work with/trial-and-error with. maybe for a PxC thing.
UPDAET
w/ babby pravus
I wish I could model like you.....
thanks, guys.
i'll just finish the modelling and get right to texturing.
i've already learned how to rig limbs. fun!
header for a website.
WIP
The only thing I'd say at this point is that the bottom jaw looks like it's sticking out a bit too far
i wanted it to jut out a bit bec i thought it made him look ferocious.
no?
An underbite is not very ferocious
If you're going to exaggerate any part of the jaw, the upper part would probably be more suitable
Honestly, the sketched version looks much better than the cleaned up one, to me x:
really? i think the headdress is better, at least.
and the teeth are f'd up in the sketch version as well.
i'll edit the lower jaw, then.
Underbites look scarier on Trolls and ogres - y'know, monsters with big, chunky heads and large lower teeth/tusks. Canines have overbites, so they can bear their, um, canines. The 'vampire fang' teeth.