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Full Version: Rabid's Ramshackle of Random Renderings [DIGITAL ART]
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hi this is terrible
bye

[Image: qlQYu.png]

video later
while i was waiting for the video of the painting process of the face to finish rendering,
and then FAIL to upload on youtube several times

i went ahead and finished it:

[Image: o0tTK.png]

rigged+skinned, too
my first game-ready character, albeit imperfect
make his nose to stick out, same with mouth. It looks so wrong with a flat profile like that :c

also longy longy arms
even by gorsal standards

yeah i made the long longy arms

thanks for pointing out the nose
fixed the nose, but as that's really minor, i didn't screengrab.
hope that's okay.

instead, here's a new character (because i'm thinking of making props for that megaman/naruto freak) i started:

[Image: QKFSC.png]
Judo Bunny for my gf

i'll also be trying Vertex Painting this time. damn. like everytime i think i'll settle for a workflow, i learn something new about Blender's features.

Vertex Paint is like Projection Painting, except instead of projecting the painted detail onto the 3D object as if it were a flat object, you paint on the vertices of the object. downside: you need lots of polygons initially. upside: it looks like fun and more precise.

addendum: my face painting video won't upload on youtube. idgi. it's under 2 gb and like 4mins long (i sped it up). just keeps on saying unable to upload.
(05-29-2011, 05:39 PM)Pugnificent Wrote: [ -> ]even by gorsal standards

that wasn't a CC per se, I liked the longy long arms
oh, just saw that. thanks!

another wip person:
[Image: R9c2l.png]
now with: teeth! hair! ears!
a bit over 1000tris i think

took about 1.5 hours on and off? yeah. i need to work more consistently.
then again, we had guests over.
The eyes seem to be placed a bit too high. And those are som dumbo ears... Wink
[Image: YsENk.png]
???
ears usually follow the head's circumference and don't stick out, so unless this guy has big ears, you should make them more slanted and near the skull
thanks, gors, just noticed that the ears do look terrible.
tried fixing them a bit, think this is better.

[Image: vZgHn.png]
[Image: ZyjUc.gif]
a bit slow in browsers
[Image: PYkUF.png]
currently trying to actually work with a coder/project to get info on the industry
awaiting some replies
woops, i think i posted the exact model, except this one is UV mapped now.
but i'm too lazy to change it!
well

i just wanted you to know.
it's UV mapped now
Texturing a different model

[Image: JCtpe.png]
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