08-17-2010, 05:59 PM
08-18-2010, 02:52 AM
Very nice job, sploder.
All that I would say is to make the sheet a bit smaller; there is loads of empty space. Also, show the two colour variations between the generic and enemy pallets. But otherwise the sprites are awesome!
All that I would say is to make the sheet a bit smaller; there is loads of empty space. Also, show the two colour variations between the generic and enemy pallets. But otherwise the sprites are awesome!
08-18-2010, 09:49 AM
This is actually really awesome, and I'd totally accept this, but if we want to be really technical 'n shit, this is something that isn't part of FE Canon or in general.
Unless that character design does show up in another game, in which case you're entirely good to go.
(Either way we'll probably accept this anyway)
Unless that character design does show up in another game, in which case you're entirely good to go.
(Either way we'll probably accept this anyway)
08-18-2010, 10:12 AM
Aw.
But yeah, it doesn't appear anywhere else, because there are no female axe-only classes. So I suppose this is almost like submitting an OC, which is ridiculous, of course.
@Omega, I'm not really sure how I could remove some empty space without losing the sheet's organization. Also, when you said to "show the color variations," did you mean I should put the actual palettes there, too?
But yeah, it doesn't appear anywhere else, because there are no female axe-only classes. So I suppose this is almost like submitting an OC, which is ridiculous, of course.
@Omega, I'm not really sure how I could remove some empty space without losing the sheet's organization. Also, when you said to "show the color variations," did you mean I should put the actual palettes there, too?
08-18-2010, 12:20 PM
ACTUALLY
while a Female Pirate may have never "existed" in the game
http://www.spriters-resource.com/gameboy...heet/14192
http://www.spriters-resource.com/gameboy...heet/14129
http://www.spriters-resource.com/gameboy...heet/14187
http://www.spriters-resource.com/gameboy...heet/14104
http://www.spriters-resource.com/gameboy...heet/14171
http://www.spriters-resource.com/gameboy...heet/14115
gender-swapped classes, however, did
; )
while a Female Pirate may have never "existed" in the game
http://www.spriters-resource.com/gameboy...heet/14192
http://www.spriters-resource.com/gameboy...heet/14129
http://www.spriters-resource.com/gameboy...heet/14187
http://www.spriters-resource.com/gameboy...heet/14104
http://www.spriters-resource.com/gameboy...heet/14171
http://www.spriters-resource.com/gameboy...heet/14115
gender-swapped classes, however, did
; )
08-19-2010, 03:19 AM
well, when I said too much empty space, i meant things like the green boxesdont need to be that big for all the sprites (for example, the whole left-hand side is empty for the critical move)
08-20-2010, 09:11 AM
Uh, yes they do.
They're positioned like that for easy animation - all the sprites are in the correct place relative to the box. Also, if there's a male Pirate as you say, then this is entirely fine! Awesome.
They're positioned like that for easy animation - all the sprites are in the correct place relative to the box. Also, if there's a male Pirate as you say, then this is entirely fine! Awesome.
10-10-2010, 12:32 PM
Man, this has to be one of the best sprites I've seen so far in Custom/Edited. This rocks!
10-10-2010, 04:51 PM
Don't bump old threads. The forums even tell you when you're about to bump an old thread. Warned.
10-10-2010, 04:52 PM
Yeah, and this has to be the most pointless necroposting so far in Custom/Edited. Warned
fuck you tyvon
fuck you tyvon