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(08-05-2010, 03:03 AM)Star/Starpower Wrote: [ -> ][Image: blehr.png]

Uploaded with ImageShack.usI tried to remake Nidorina for you but..I'm just too tired right now. ME SLEEP NOW

I did my own edit anyway

[Image: nidorinapink.png]

New head, thickened limbs, less shading.
the arm furthest away from us looks crippled and the claw everywhere just look off.
Bottom Right.

Any improvement?

[Image: nidorinapink.png]

EDIT: Noticed an annoying spot of banding on her stomach. Attempted to fix it:

[Image: nidorinapink.png]
by your powers combined, I am an acceptable Nidorina?
[Image: pkmnpinknid.png]
The uppermost back spike looks a little oddly shaped, but apart from that, that looks excellent.

My only real problem is that the pose is now exactly the same as the reference. I know it was similar before, but I had originally intended to do a different pose entirely, and when I started drawing it just came out similar. I tried to make is as though the front legs were almost pawing the ground, rather than just hanging there.
I thought the reason that pic was there was to make the sprite look EXACTLY like that...FFF

Anyway, it looks great. Just AA a few areas a little bit and it should be fine.
(08-05-2010, 02:10 PM)Hoeloe Wrote: [ -> ]The uppermost back spike looks a little oddly shaped, but apart from that, that looks excellent.

My only real problem is that the pose is now exactly the same as the reference. I know it was similar before, but I had originally intended to do a different pose entirely, and when I started drawing it just came out similar. I tried to make is as though the front legs were almost pawing the ground, rather than just hanging there.
Here's my stance on it: if you're going to copy official art, you may as well not even bother trying to make subtle changes unless it's necessary to conform to the style. There are a good number of official Pokemon sprites that are heavily inspired by or flat out copies of pre existing art. However, I still encourage original poses. I'm ok with having a handful of "rip off" poses, as long as the project isn't flooded with them.


A small update today. I just added the newest Nidorina, and I tried a new Nidoran (F). Also, small edits to Aerodactyl.
Not too important but I think Onix could be more bulky.
Slowpoke and Gyrados, too, could be more bulky.
Machop could be re-done, because it doesn't look like right
I see the problem with Gyarados, but I don't quite see what's wrong with Onix. I guess I'll see what I can do.

meanwhile
[Image: pkmnpinkscy.png]
I never expected Sycther's head to be so fucking hard to sprite. Something still looks odd about him.
I think it might be the face. The mouth seems really big.
[Image: pkmnpinknidorino1.png]
nidorino, had a lot of problems doing him.
Doesn't look like its from a pokemon game.
This is my first custom Pokemon sprite from scratch so not much to expect.
[Image: hitmonchancustombykyleg.png]
I know its not the best but its better than nothing.


FINAL EDIT: Fixed (his) Left Arm and (his) right glove, and put his sholders into there static position.
[Image: hitmonchancustombykyleg.png]
Also i would like to know what you think
A lot of the shading looks like its embossed.
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