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Not bad, but only the head and the feet should be visible. The belly should be inside the shell.
(09-06-2008, 09:41 PM)CoolYoshi Wrote: [ -> ]
(09-06-2008, 07:17 PM)Mageker Wrote: [ -> ]I agree with Lunyka, the face shading is weird. Also, the crown is not symmetrical, the big jewel is on the left.
Im going to leave the face as is because in the official game model, Baron's face is the flattest part, and Mageker, I centered the Jewel, update,
[Image: baronbrrmljw4.png]

Nice Baron Brrr.
(09-28-2008, 12:39 PM)A.J. Nitro Wrote: [ -> ]Not bad, but only the head and the feet should be visible. The belly should be inside the shell.
I redid the shell bottom, and the whole body and made the colors smoother. Also I plan On doing all the Buzzies, update, C+C,
[Image: buzzieszi3.png]
I could have sworm the Buzzy Beetle image was smaller before. Anyway, Nice job. Very acurate, And cute.
(09-28-2008, 06:25 PM)CoolYoshi Wrote: [ -> ]
(09-28-2008, 12:39 PM)A.J. Nitro Wrote: [ -> ]Not bad, but only the head and the feet should be visible. The belly should be inside the shell.
I redid the shell bottom, and the whole body and made the colors smoother. Also I plan On doing all the Buzzies, update, C+C,
[Image: buzzieszi3.png]

Much better now. But, I think the spike could be a bit bigger (I think its bigger in the original spiked beetles). Also, you could use a darker green color for torque and chan, but that's only an idea.
Buster Beetle has a darker skin color, but still nice.
(09-28-2008, 01:06 PM)Arend Wrote: [ -> ]
(09-06-2008, 09:41 PM)CoolYoshi Wrote: [ -> ]
(09-06-2008, 07:17 PM)Mageker Wrote: [ -> ]I agree with Lunyka, the face shading is weird. Also, the crown is not symmetrical, the big jewel is on the left.
Im going to leave the face as is because in the official game model, Baron's face is the flattest part, and Mageker, I centered the Jewel, update,
[Image: baronbrrmljw4.png]

Nice Baron Brrr.

You should change where the light hits it, when it moves up and down, so when it's moving, the shine on it is moving to different places also. It would make it more realistic.
(09-30-2008, 06:11 PM)Boo Wrote: [ -> ]
(09-28-2008, 01:06 PM)Arend Wrote: [ -> ]
(09-06-2008, 09:41 PM)CoolYoshi Wrote: [ -> ]
(09-06-2008, 07:17 PM)Mageker Wrote: [ -> ]I agree with Lunyka, the face shading is weird. Also, the crown is not symmetrical, the big jewel is on the left.
Im going to leave the face as is because in the official game model, Baron's face is the flattest part, and Mageker, I centered the Jewel, update,
[Image: baronbrrmljw4.png]

Nice Baron Brrr.

You should change where the light hits it, when it moves up and down, so when it's moving, the shine on it is moving to different places also. It would make it more realistic.
Awesome Point, thanks man! But im not really working on that at the moment, so I will get around to it eventually.
Bump, and im redoing Curly for the third time. Im not even going to bother bumping up my Curly topic, so I'll just post everything here, So I've only got the upper body started, any C+C before I go with the legs, and everything else, she will have a different pose, and the new is on the left,
[Image: curlybeingeditedversionvb5.png]
I like the new one much more so far :>

no complaints yet....except for the fact that the pose is a little bland. but the work itself is improving (:
Bump, Im making some Mario Mockups, of backgrounds, and etc. This is what I have so far, C+C, I might use this for a fangame im making,
[Image: mockupswipkb2.png]
(10-12-2008, 02:28 PM)CoolYoshi Wrote: [ -> ]Bump, Im making some Mario Mockups, of backgrounds, and etc. This is what I have so far, C+C, I might use this for a fangame im making,
[Image: mockupswipkb2.png]

The shading on the mushroom looks odd. Pretty good with the rest of it, though.
On the mega mushroom, thats 8-bit, I meant to make a custom one too, so here is the update. The bottom meaga mushroom is 8-bit, and the top is the one thats in the style. I will also be making blocks, and tiles too,
[Image: mockupswipzj9.png]
Ok, thats good. Keep it up.
Well...
I was hungry,
[Image: fruitld3.png]
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