i think that desumasu, yuniran and daburan are too slow
sunflora
ho-oh
lugia (is too slow?)
You see, what happens is that the gif with many frames are just fine in Firefox (why it is good to optimize them to the fullest, my work well in all browsers), Chrome and Explorer are slow, but it is a problem your browser not rips, so do not be misled by it and give it more speed, since its speed will increase even more real.
I love your rips XD
Victini complete
A suggestion: Would be ool if you're going to rip, you rip front and back since, we can take it as done and we're missing a part Right?
Oh yes, what happens is that all these pokemon's had already ripped before but I wanted the back, when finished with them and will continue ripping you say ok?
Zorua complete
awesome!
just as a tiny request, could someone, maybe... if it's not too much trouble, could you please rip Huntails GIF? I mean, its not for any specific reason, *cough avatar cough*, I just like Huntail
Huntail have black borders... and desmume have a black background too. Sorry, atm it is not easy rip Huntail
Deneb87, what don't you get by me already claming lugia two days ago? It's ok. Your lugia is great. but make sure it dosen't happen again. this is a warning.
THANKS I forgot to do the back sprites so i guess i better start doeing those to......i dont know who to rip next......ill think of someone soon
ya there only slow because they have so many frames...
A friend of mine already has Kobauron'll post tomorrow what I say to tell if someone has thought of doing so.
@ Deepseatooth:
I will make your Huntail, but you'll have to wait until you finish with the backs (1 or two days)
Pokabu complete
Could I ask how exactly these animations are ripped from the game? I'd like to help out, but I don't know how to get every frame ripped from the game. Any help would be appreciated.
with DeSmuME (
http://desmume.org/) and the pokemon black/white rom. load up the rom and find the pokemon you want to rip. look at the pokemon in the summary screen then disable all the layers except BG1 (leave the background in the game up if the shadow is the same color as the outline). find a looping point and pause the rom at the start of the looping point. then load up animget and turn it on. let animget record until the end of the looping point. at the end of the looping point pause the rom and turn off animget (don't forget to save the images). then you rip all of the diffrent frames with paint into a sheet.
i hope this helps.
(10-12-2010, 05:58 PM)SpaceLugia22 Wrote: [ -> ]with DeSmuME (http://desmume.org/) and the pokemon black/white rom. load up the rom and find the pokemon you want to rip. look at the pokemon in the summary screen then disable all the layers except BG1 (leave the background in the game up if the shadow is the same color as the outline). find a looping point and pause the rom at the start of the looping point. then load up animget and turn it on. let animget record until the end of the looping point. at the end of the looping point pause the rom and turn off animget (don't forget to save the images). then you rip all of the diffrent frames with paint into a sheet.
i hope this helps.
well this is all fine and dandy but how would i go about getting animations for hard to get pokemon like hoenn pokemon? are there AR codes to get them or something or do i play through the game or something?