12-13-2011, 02:52 PM
01-31-2012, 12:27 PM
Cool...
So cool...
Amazing Gameboy esque sprites
So cool...
Amazing Gameboy esque sprites
01-31-2012, 06:12 PM
hey, cut the bump posts.
consider this a verbal warn. I will keep an eye on you.
consider this a verbal warn. I will keep an eye on you.
02-03-2012, 11:55 PM
(12-13-2011, 02:52 PM)Gors Wrote: [ -> ]by the way here are the graphics
HOW DID I MISS THIS! I'M IN IT.
EDIT: oh sorry, this was bumped?
02-14-2012, 04:12 AM
link.
Use with this.
I've had this much since christmas, but haven't had the time to continue. I still don't, but this seemed like an appropriate day to let you guys know this exists. I'll continue once I have a proper desktop pc again. (I'd rather not put too much personal stuff on a corporate laptop)
Use with this.
I've had this much since christmas, but haven't had the time to continue. I still don't, but this seemed like an appropriate day to let you guys know this exists. I'll continue once I have a proper desktop pc again. (I'd rather not put too much personal stuff on a corporate laptop)
02-14-2012, 04:27 AM
Error
boot.lua:1: No code to run
Your game might be packaged incorrectly
Make sure main.lua is at the top level of the zip
Traceback
[C]: in function 'error'
[C]: in function 'xpcall'
boot.lua:1: No code to run
Your game might be packaged incorrectly
Make sure main.lua is at the top level of the zip
Traceback
[C]: in function 'error'
[C]: in function 'xpcall'
02-14-2012, 09:49 AM
^same as above.
02-14-2012, 12:31 PM
Works fine here! I just dropped the .love file onto love.exe.
Except the level scrolls really slow.
Except the level scrolls really slow.
02-14-2012, 12:36 PM
Weird, I never used to have problems with that call =/
Oh well, probably because I had the full Lua library installed as well; it should be fixed now.
(I also had to remove the bg music, as I apparently forgot to take those files with me)
Be aware that it's not much at the moment, and a bit less than Guy/Sploder's versions as only two chunk types are present. (and the difficulty and speed are not updated either)
@Previous:
yeah; there are no difficulty/speed updates, and this speed was good for debugging climbing.
(and you may just have downloaded the fixed version ;])
Oh well, probably because I had the full Lua library installed as well; it should be fixed now.
(I also had to remove the bg music, as I apparently forgot to take those files with me)
Be aware that it's not much at the moment, and a bit less than Guy/Sploder's versions as only two chunk types are present. (and the difficulty and speed are not updated either)
@Previous:
yeah; there are no difficulty/speed updates, and this speed was good for debugging climbing.
(and you may just have downloaded the fixed version ;])
02-18-2012, 11:50 AM
I'll just be dropping this here to show my support for this project, though you guys probably don't even know me... except for Gors lol.
It's the main theme song arranged for a big orchestra setting.
The Infinite Journey (Sol's Theme) - Orchestrated
http://soundcloud.com/viniciuskps/the-in...chestrated
It's the main theme song arranged for a big orchestra setting.
The Infinite Journey (Sol's Theme) - Orchestrated
http://soundcloud.com/viniciuskps/the-in...chestrated
02-18-2012, 11:59 AM
(02-18-2012, 11:50 AM)viniciuskps Wrote: [ -> ]I'll just be dropping this here to show my support for this project, though you guys probably don't even know me... except for Gors lol.
It's the main theme song arranged for a big orchestra setting.
The Infinite Journey (Sol's Theme) - Orchestrated
http://soundcloud.com/viniciuskps/the-in...chestrated
I cannot find words for this.
02-18-2012, 02:20 PM
(02-18-2012, 11:50 AM)viniciuskps Wrote: [ -> ]I'll just be dropping this here to show my support for this project, though you guys probably don't even know me... except for Gors lol.
It's the main theme song arranged for a big orchestra setting.
The Infinite Journey (Sol's Theme) - Orchestrated
http://soundcloud.com/viniciuskps/the-in...chestrated
What program did you use for making this?
02-18-2012, 03:01 PM
(02-18-2012, 11:50 AM)viniciuskps Wrote: [ -> ]I'll just be dropping this here to show my support for this project, though you guys probably don't even know me... except for Gors lol.
It's the main theme song arranged for a big orchestra setting.
The Infinite Journey (Sol's Theme) - Orchestrated
http://soundcloud.com/viniciuskps/the-in...chestrated
WE'RE NOT WORTHY. What movie is that from again?
Anyways, radular radular radular, that was radular.
02-18-2012, 05:17 PM
(02-18-2012, 11:50 AM)viniciuskps Wrote: [ -> ]I'll just be dropping this here to show my support for this project, though you guys probably don't even know me... except for Gors lol.Damn man, it sounds like an Overworld RPG theme.
It's the main theme song arranged for a big orchestra setting.
The Infinite Journey (Sol's Theme) - Orchestrated
http://soundcloud.com/viniciuskps/the-in...chestrated
Amazing work, bro!
02-19-2012, 08:48 AM
(02-18-2012, 02:20 PM)Britt Wrote: [ -> ]What program did you use for making this?
Cakewalk SONAR with Kontakt, and with some recordings of my own.