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I did'nt expect you to rip the water,
if the object's not a compleltely 3 dementional object it's almost useless to me because of the fact that MMD dose'nt have a set camera, I have found creative ways of useing 2d objects but mainly thats only for makeing floors or walls for models that are missing parts.

yeah have'nt a plane of glass with water textures in it in the middle of the model would be kinda strange, if it was ice textures it might make sence a little more but not water textures.
this is really unrelated to anything, i decided to fool around with the aqua model zerox ripped and tried to make it sort of badass, this is how it turned out:

[Image: 22696.jpeg]

i'm going to rip bongo bongo next, and then some kakiri
Why, Alecpike! I didn't know that you are also an amateur model editor! That edit of Aqua isn't too shabby, so I say that you did a good job!

Anyway, I'm looking forward to seeing more Zelda rips from you because it has been a while since your last Zelda rip!
that model of Aqua is so cool, are you going to do one for Ventus and Terra? it kinda reminds me of Resevor Dogs.
i may do ventus and terra eventually
anyway here is bongo bongo
[Image: 22749.jpeg]
Ah I remember this guy. He was one of the weirdest bosses in that game.
Bongo Bongo and Gohma = Heart I always thought that based on appearance these two were related some how. I've wanted Bongo Bongo for a while now I just didn't have a save file that was near him without playing through the whole dungeon so thank you!


And I have to admit that Aqua edit is pretty well done.
i think that all of the "one eyed monsters" have something to do with the sheika, it seems to be a reacuring theme.
o.k. heres bongo's room
[Image: 22816.jpeg]
http://rapidshare.com/files/442981595/Bo...o_room.zip
it looks a lot diffrent without the lighting, its even a bit scaryer, i won't spoil it though
i'm going to be taking a break for a while, heres mido:

http://rapidshare.com/files/443511117/Mido.zip

EDIT: here is the icon [Image: 22898.jpeg]
You were right about Bingo Bongo's level it is pretty creepy. The skulls at the eges of the platform are something I never noticed before. And to be honest I don't recall it actually being a drum top but it's easy to tell from the model in a far out view.

And thanks for Mido I was considering ripping him as well and this saves me the trouble.
so that would make the bingo bongo stage a bongo?
i decided to try my hand at making MARIO 64 style models based of the cast of paper mario, here are the results so far:

http://rapidshare.com/files/445744321/goombario.zip
http://rapidshare.com/files/445744359/kooper.zip
http://rapidshare.com/files/445744377/Bombette.zip
http://rapidshare.com/files/445744384/parakarry.zip

as an added bonus i also fixed my goomba rip,
http://rapidshare.com/files/445744388/Goomba.zip

made a custom parakoopa (o.k. this ones a bit of a cop-out),
http://rapidshare.com/files/445744398/Paratroopa.rar

and got navi:
http://rapidshare.com/files/445744419/Navi.zip

I checked your Parakarry model, and you did a good job creating it! Did you model the mailbag yourself?
(02-02-2011, 10:00 AM)E-Man Wrote: [ -> ]I checked your Parakarry model, and you did a good job creating it! Did you model the mailbag yourself?

yep, Thanks for the compliment!

anyway here is the shopkeeper from kokiri villiage
http://rapidshare.com/files/445811934/ka...keeper.zip
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