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Didn't the Mace Skeleton walk?
(09-05-2008, 07:35 AM)deathbringer Wrote: [ -> ]Didn't the Mace Skeleton walk?

I just played the game right now and I saw it walk so I'm guess either it uses the same sprites as the regular Skeleton (which I had a look and it does on the KMod sprite viewer thingy) or Smithy missed it.

Never the less, great rip as always.
Shoot, you're right. I completely forgot (the first one I came across was stationary). <=/
Swinging Pendulum

The pendulum from the first stage. I'll correct the Mace Skeleton's sheet sometime. :/
NPC Set C

Unwilling to conform to Picoodle's totalitarian image size laws, I opted to try imageshack one more time. Buuuuut, knowing imageshack's history, it most likely will be unviewable at any time after I post this. :/
Nice one!
Hamel Church Tileset
Hamel Indoors Tileset
Hamel Tileset
Sylph Mountain Tileset
Sylph Mountain Cave Tileset
Sylph Mountain Hut Tileset
Summon Sylph

I'm honestly beginning to think there's a unique tileset for every individual room in this game. :/
As ever Smithy, rocking the world of Rips
whoo, Tilesets Heart
Buster S.

New Knights of the Round sheet. The strongest of the Buster enemy type.
Tatooine Enemies

Something I promised Ton a while back. Super Star Wars.
You make me happy, Smithy.
Big GrinDDD
Miscellaneous Effects

Collision and dust effects from Knights of the Round.
Dark Armor Muramasa

The sixth boss. I had attempted to rip him some years ago only to be dismayed by the number of animations and how quickly they flew by. This was a pretty hard and tedious rip. :/
People tend to shy away from beat-em-ups because they're daunting to rip. I know I do. You're doing great.
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