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Update.
[Image: Wy2qyqn.png]

I enlarged the eye after Previous advice. Added two more frames.
I had to redo the tektites, because I didn't catch the fact that they were mirrored.
[Image: 1wMvza4.png]

Edit: And the Armos, because of a white stray pixel going wrong.
[Image: bSjdFsJ.png]
This looks so cool.. the characters and the tilesets.. all look prettey awesome!
Update:
Arm movements for Link's sword swipes.
[Image: L8KlnKc.png]
Time to focus more on my Refined X sprites. Any feedback and advice is welcome here. Smile

[Image: Pi9Y5Ju.png]
For Refined X: Having his eyes be pure-cyan makes it a little difficult to see them. They don't really stand out. Did you try having a black and a cyan pixel for the eye, perhaps?

They are otherwise fairly good.
Those redefined sprites do look really good. But like Doc said, the eyes could be more noticeable.
I tried, but the results were for me atleast not pretty.

Anyway... New robot master.

Edge Man (palette is not decided yet)
[Image: 9RruY0r.png]
His design seems to be similar to Zero in some places. You can especially see it in the first palletes of Row 1 and Row 4. If I could suggest a redesign, maybe make one Fin for the head instead of 2. And maybe add blades to his wrists.
Here the redesign.
[Image: BbvNvG4.png]

I could have made the blades on his wrists more longer, but then I would have exceeded the space I have given myself as a limit.
However, for attack sprites he can extend the blades, like the good and old Mustache Man.

Bonus: Edge Man with Alteisen face.
[Image: lGXZ4kk.png]

And here the new River Zora (Zola).
[Image: iCzH7FT.png]

Edit: I had to change Edge Man.
New Lynel.
[Image: CvoxyYe.png]
I was bored, until my colleague NeoMan inspired me to make pixelart.
Man... This was amazing. Once I put the finishing touches on it, it felt like offical artwork on my hands.
It was like magic. Real magic folks!

Now I am going to share it with you.
My Break Man. Big Grin

[Image: HUMpv5u.png]

Edit1: The clothing was too bright.
Edit2: Fixed the highlights
Looks pretty darn good to me. Actually looks like something Nintendo themselves may have drawn. That's my only concern with this though; this is all fan work. I would love to see you put the same forth effort for your own original ideas; show us what's joggin' in your noggin', and allow us to get attached to your own cast =). Of course, it's all up to you.
Here my next work, my redesigned ghini.

[Image: jgJG5nZ.png]

As you can see, the back of the ghini is very different.
My intention was it to make the ghini more horrifying. For that I am trying to portray the face of its last victim. The soul of the victim tries to escape, but it cannot breach the surface layer of the ghini.

I would welcome your help to make the face under the ghini more readable.

Edit: I tried not only to make the face under the layer more readable, but also a back with a large eye on its back.
Edit2: It includes now a variation of the face on the back.
[Image: RdhzfGc.png]

Edit3: I will settle for this.
[Image: 0kBY3Zi.png]
It is a shame, but I apparently lack the colours for to visualise the face under the ghini better.

Edit4: Utilised some AA. More would ruin the sprite.
[Image: mZyVlPH.png]

Edit5: Now with full shading.
[Image: ucuXaI4.png]

Edit6: Now with a bigger eye.
[Image: 7HNOsbJ.png]
Update after a long break

Rock Avalanche
[Image: U7qe8qe.png]

Jumping Link
[Image: IPCzpPY.png]

Falling Link
[Image: sW8apix.png]

The last picture was going to look different, but Valu and Previous said to me to change it. Even though they approve it, it looks for me too much like a edit, instead something original. Anyway, these frames are now used for the project.

Here a video.
http://www.youtube.com/watch?v=dtVDMJovzbs
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