It has been a long time. I restarted to create tiles and sprites. The old graphics regarding Zero are really obsolete.
Now I present you the King Capsule, which is made with the MMC3 Mapper of the NES in mind.
Just to tell you. I am happy for the advice you have given me, but to you the reason, why I stayed away so long away from this site, was your butal honesty. Not everyone of Sprite.INC likes your approach on beginners and oversensitive artists.
By the way, I started not long ago to refine the MegaMan X series sprites for the SNES, for the purpose that they can be used later in Romhacks/Fangames.
And yes, it is a edit which you hate with a passion, but it serves the purpose to enhance the old and golden Megaman X games.
Only the first and second row is completely done.
Since I modified the shading I had to change the palettes as well, as they were originally not made for this style.
Here the palettes unmodified. Pretty ugly, ne?
I took the liberty to change the second white into a dark teal colour for X's eyes.
I am going to further work on this sprite sheet and all the other sheets as well.
Before I forgot, I started months ago on a new, but familiar sprite for Justin3009's Megaman X3 project.
Behold the yet unfinished Gunvolt Mk II.
Once Justin decides to continue to work on the project again, I will continue on it as well. The first thing I will take care will be the legs and then the panels, which cover the barrels for the weapons.
All will be done in time. But first the Sprite Sheets for the X Series on the SNES.
Now please some criticism.