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(08-22-2013, 11:32 AM)senjen Wrote: [ -> ]can't wait to see what models you post RTB
Awesome job on Bit.Trip Presents Runner 2: Future Legend of Rhythm Alien
Just Wondering if you will be ripping the DLC Characters as well?
Yep, starting with Dr. Fetus. But it's gonna take me a while to set that up, because the model has 205 polygon segments for some reason (and to put things in comparison, CommanderVideo has 2) and the script I wrote up doesn't have any automation to it...
I hate to ask, and I hate to keep pressing the issue, but do you know the current status on the Neptunia Victory DLC models? My friend did a voice for one of the characters and I kinda want to do stuff with her on that. Also, sorry for the bump.
(09-12-2013, 10:31 PM)AxMan3315 Wrote: [ -> ]I hate to ask, and I hate to keep pressing the issue, but do you know the current status on the Neptunia Victory DLC models? My friend did a voice for one of the characters and I kinda want to do stuff with her on that. Also, sorry for the bump.
Not yet... Seems people would rather get the DLC files from new games decrypted ASAP rather than work on doing the same for Neptunia Victory's files. Once I'm able to get them (would do so myself but my CFW-capable PS3 is pining for the fjords, and have no source of income yet), I'll let you know.
how to you rip Hyperdimension Neptunia Victory model
Hmm....
howfie tool Hyperdimension Neptunia MKII still working ??
Oh, I forgot to ask this back when you were talking about Telltale Games model ripping and such. What about Sam and Max? Cause I'd really like to see a model of 'The Narrator' from their most recent outing of chaos...and maybe 'Junior' and his grandfather. I could do it myself if I knew how, but unfortunately I'm fairly incompetent when it comes to hacking stuff out of games and programming, that sort of thing...
(09-27-2013, 01:35 AM)LumeKano Wrote: [ -> ]how to you rip Hyperdimension Neptunia Victory model
Hmm....
howfie tool Hyperdimension Neptunia MKII still working ??
Yeah, the old mk2 program works with Victory's models too, since they're the same format and all.
(09-27-2013, 06:45 AM)Carpaccio Wrote: [ -> ]Oh, I forgot to ask this back when you were talking about Telltale Games model ripping and such. What about Sam and Max? Cause I'd really like to see a model of 'The Narrator' from their most recent outing of chaos...and maybe 'Junior' and his grandfather. I could do it myself if I knew how, but unfortunately I'm fairly incompetent when it comes to hacking stuff out of games and programming, that sort of thing...
Yeah, I should be able to get the models from the Sam and Max games, I already tried my script with the first two seasons (haven't for the third, but I should be able to).
Oh, awesome. I can hardly wait! Let's hope it works with Season Three as well. I really would like to see as much from those games as possible! I'd do it myself but you know how that goes. Anyway, congrats on all the epic work. Every upload of yours gives me at least a bit of excitement for the day. Then again most models do...but yours are always epic!
EDIT: Also, can I add the uh...Simon-voiced Satan from Season 2 and Hugh Bliss to my list of requested rips from you? I'd...uh...actually request it in the proper forum, but you're the only one who knows how to do this...
(09-27-2013, 05:53 PM)Carpaccio Wrote: [ -> ]Oh, awesome. I can hardly wait! Let's hope it works with Season Three as well. I really would like to see as much from those games as possible! I'd do it myself but you know how that goes. Anyway, congrats on all the epic work. Every upload of yours gives me at least a bit of excitement for the day. Then again most models do...but yours are always epic!
EDIT: Also, can I add the uh...Simon-voiced Satan from Season 2 and Hugh Bliss to my list of requested rips from you? I'd...uh...actually request it in the proper forum, but you're the only one who knows how to do this...
Gah, Sam & Max: Season 3's got some oddity that's making it hard to figure out. I've got Hugh Bliss's model exported, though, but I'm gonna need to fix up my script so that it automatically re-assigns the models' bone IDs (right now it's
there, but it's a mess), and I should be able to get Satan's model too, once I figure out why my script keeps choking up on his model (which I was able to import before I changed around some things).
Anyhoo, here's some models that I uploaded over the past few weeks which I didn't get around to posting here yet. But you probably already saw most of them on the latest update for The Models Resource.
Animal Crossing: City Folk:
(Interesting fact about the "Goats" submission -- the game has the beard modelled for the male goats... but there aren't any in City Folk, so it goes unused!)
Hyperdimension Neptunia Victory:
Super Smash Bros. Brawl:
There's still
lots to come, but it's not gonna be in one big clump like I was hoping it would be (hence the "snowball" I was referring to earlier).
So RTB I saw your Ralph model in Gmod and Brawl, do you still plan on putting it up here as well?
Very nice job on your rips by the way.
(12-12-2013, 12:00 AM)Zerox Wrote: [ -> ]So RTB I saw your Ralph model in Gmod and Brawl, do you still plan on putting it up here as well?
Very nice job on your rips by the way.
Oh, yeah, I forgot all about that.
Sonic & All-Stars Racing Transformed:
Sam & Max Season 1:
Sam & Max Season 2:
All three of those models have their original bone structures and rigging -- I spent weeks writing MaxScripts to do just that!
The Telltale Games script I've written lets me get any model from the following games:
- Bone: Out from Boneville / Bone: The Great Cow Race
- CSI: 3 Dimensions of Murder / CSI: Hard Evidence
- Jurassic Park
- Law & Order: Legacies
- Sam & Max Season 1 / Season 2
- Strong Bad's Cool Game for Attractive People Episode 1: Homestar Ruiner (2-5 are weird)
And later, I should have it working for these games:
- Poker Night 2
- The Walking Dead
- The Wolf Among Us
...oh, and he's the obligatory Neptunia shtuph.
Hyperdimension Neptunia mk2:
Hyperdimension Neptunia Victory:
Oh dang, do you have any plans to rip from Law & Order: Legacies? I'd love to see Olivia Benson.
(12-12-2013, 03:56 AM)Mighty Jetters Wrote: [ -> ]Oh dang, do you have any plans to rip from Law & Order: Legacies? I'd love to see Olivia Benson.
Ask, and ye shall receive.
Law & Order: Legacies
If you could get Grandpa Stinky and Jurgen, that would be great
(12-12-2013, 06:45 PM)KaraszKun Wrote: [ -> ]If you could get Grandpa Stinky and Jurgen, that would be great
Alrighty, I'll have them for my next update. And in relation to what your post originally said, although I can't get Skun-ka'pe's model from Sam & Max Season 3 (the polygons for the "middle*" of Telltale's games are stored in an unusual manner... not to say I won't be able to get them later), I should be able to get his tuxedo-clad appearance from Poker Night 2 once I've fixed the script to rearrange the differently-stored bone IDs from that game. It'd be better than nothing, for sure.
* The "middle" being the following games:
- Wallace & Gromit's Grand Adventures
- Tales of Monkey Island
- CSI: Deadly Intent
- Sam & Max Season 3: The Devil's Playhouse
- CSI: Fatal Conspiracy
- Poker Night at the Inventory
- Back to the Future: The Game
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