Thanks gors : )
Im still trying
, I haven't fixed the problem though, have I? It's probably better to start from scratch.
Misc junk
http://img101.imageshack.us/img101/1383/mockq.png
This is becoming a little frustrating that I can't get it right
Edit? Suggestions? Any help of any kind?
Several infuriating hours later~
I'll have the last word
I'll have the last laugh
Sure as the room is growing cold, ohoh
I'll have the last word
I'll have the last laugh
Sure as my blood is running cold
I think you should drop the dithering and make it less flat.
imo the dithering looks pretty great
I personally think the dithering helps it out
Now since you basically added dithering to everything else, it looks better.
I think the rock pieces should be bigger instead of small ones glued together. It feels like it's going to crumb apart :o
but nice jobbbb
it's too fucking busy!!!!!!
maybe this could help.
imo you just need to make the rocks fade to black closer to the top
(top layer of rocks should stay the same while going down they should become larger rocks, right now it looks too busy. My eyes are overdrawn to it )>my opinion
I like it alot, It would make more sence if the rocks grew larger as you pan to the bottom of the cliff. What texture are you using for the actual ground or running surface? I'm excited to see how this finishes up!
thanks for repeating what the member just above you said
warned.
sorry for all, move along
On a different note, I really like the background
It doesn't exactly match the platform you made, though. I'd like to see you go on the background's style a little more
(03-01-2011, 10:13 AM)Gors٫ Gors٫ Gors٫ Gors Wrote: [ -> ]thanks for repeating what the member just above you said
warned.
but i never said I liked it, asked about any textures, or excited about it being finished up. He did however reinforced the idea of the rocks going from small to large is a good decision, which would make someone more inclined to try it out than just one person posting said idea.