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[Image: ms3_m3intro_icon.png][Image: ms3_m5rugnamehall_icon.png][Image: ms3_m5rugnametorture_icon.png][Image: ms3_unused222-1.png]
Why did just coming up with icons take so darn long?
Can you remove the "M#" bits please?
(10-28-2008, 04:37 AM)Dazz Wrote: [ -> ]Can you remove the "M#" bits please?
That's a lot of "M#"s to remove. If you could've told me earlier. Sick
Anything else before I do it?
No, it's just that it doesn't need to be there - The site says which game they're from...

And I only saw it on these last ones.
They're also on Metal Slug 1 and 4 submissions, and M is supposed to stand for "Mission," not the title. Maybe I should replace them with the area code on the Debug menu?
Oh right, no, that's cool Smile

I understand now Smile
[Image: ms1_hairbuster_icon.png]
Oh my God, this took FOREVER. On a lighter note, I hate imageshack now.

Now the Universal Rebel sheet, on the other hand...
Top stuff, great work. I love this vehicle's "broken" look. Great job Smile
Apparently, I somehow led myself into deleting 1/2 of the rocket frames I had originally organized.

So Here's the updated version, along with fixed title errors and palettes.
Nice update Wink
Elevator Action Returns, by Taito, for Arcades.
[Image: eaII_ch46_icon.png]
CH-64 is the closest thing I could find, but can't find the variation that has the double doors.

Oops, it's supposed to be CH-46.
These are excellent!
Cool stuff
Elevator action sounds like a fun game, as far I've read/listened
Nice and nifty for a chopper, good work. Maybe I should play Elevator Action or the sequel someday.
Elevator Action II is a spectacular improvement over the original Elevator Action. The game is fun and the sprites are some of the best I've seen (Never before in my life have I seen them walk so beautifully). In any case, I fixed the error and edited the image in my last post.
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