03-26-2011, 06:54 PM
(03-26-2011, 06:05 PM)Rökkan Wrote: [ -> ](03-26-2011, 05:17 PM)Sweet Hot Vegas Wrote: [ -> ](03-25-2011, 09:18 PM)Djanjo Wrote: [ -> ]Systems Region locked
Might I ask why it would matter if a hand held is region locked?
Hearing about it [importing games] frequently, and putting aside the wider selection of titles and localization issues, I hardly see the point of it.
oh boy i'm gonna buy Jump Ultimate Stars from playasia.com because it is a good game and has all of my favorite animes in it!!! I am fluent in japanese so there is no language barrier for me!!
oh boy it has finally arrived oh WELP MY AMERICAN DS WON'T ACCEPT THIS NIPPONESE CARTRIDGE I JUST LOST FIFTY BUCKS
i wonder WHY does region lock STILL EXIST. It serves zero purpose, specially in such a globalized world. Zero. It's only there just to alienate gamers who want to play some good games that don't get american/european versions or whatever because they're not popular enough or wouldn't "appeal to those audiences". Either that or to incentive players to pirate their fucking consoles.
I'm gonna go ahead and say this: even if it doesn't have a purpose, I'd rather buy a game in my own country then waste the time and money to import something here.
Simple as that. As much of a pain as it is it have it, It would probably be even more useless to get a game from another country for several reasons. You'd most likely end up wasting time to learn another language, or wasting more money because of import taxes, etc.
Also I think that you're forgetting that every audience has a different taste. If you think about it as a publisher you have to understand that you have to be sure people will take an interest in that said game before you import it. Hell I'm pretty sure the Big N didn't bother to release the tingle game because they feared no one would like it. Plus there's a little more to selling a game then trying to get cash or come up with excuses to "stop" piracy.