(05-22-2011, 04:17 AM)The Pope of Dope Wrote: [ -> ]Hahah, oh shit. I was totally dead tired when I typed that. What I meant to say was, Lugia ever standing on legs like that. I mean, wouldn't it be more hunched over, or something. It's not a person.
It made for a hilarious post-quote, at least.
And yeah, in Pokemon 2000 Lugia was always hunched... or at least not standing as straight as a pole, gosh.
Okay. I decided to delete the Lugia one and make a new one later. I realized the human sprites were made months ago when I was learning BIS/ML3. I'm changing the shading on the person with a red shirt. I also made Roggenrola, and a ball for shading practice. By the way, the second fruit isn't a lemon. It's another shading for the orange. That's why it has a 2 on it's head.
http://tinypic.com/view.php?pic=qn06yr&s=7 . I still don't know how to put this image on TSR!
You have to copy and paste the "Direct Link" of your image, then write the the two IMG tags at both ends, exactly like this: [img]URL[/img] If done right it should appear as an image.
Because you have to have the direct link of the image, not the imageshack website.
When you upload it to imageshack, it should be the second link to copy.
If you can't copy that link, open the first link in a new tab/new window, zoom in so the image is full size, then right click on the image and click open image in new tab (or something similar), and then copy THAT url.
Yeah imageshack is dumb.
Instead of this link:
http://imageshack.us/photo/my-images/818...space.png/
You would use this link:
http://img818.imageshack.us/img818/7113/...gspace.png (Obtained through the process I explained above), while, like Jetters said, using the [img] [/img] tag.
SO.
Y'know...
I'd seriously suggest you just stop doing M&L style so you can actually learn what you're doing instead of trying only to fit a set of rules to the style as if that's the proper thought process you should be having. It isn't. Especially if you don't know what you're doing. Your learning experience would be more beneficial if you'd do something else, so you could actually learn art concepts without these limitations and stylistic choices. You gotta know how things really are before you jump into stylized things, so that those stylized choices hold deeper meaning for you than "umm...they did it this way so I'll kind of try to imitate!"
And don't even say, "but I want to do this style it makes my stuff look nice and I like it!" No, you're not good at it. You'd get good at it faster if you did a custom style instead. Because then you could apply what you learned to the style.
Well, I already did custom sprites.
Don't even think of me like those crappy newcomers that come to TSR.
(05-25-2011, 05:34 PM)mrlinkthehero Wrote: [ -> ]Well, I already did custom sprites.
Don't even think of me like those crappy newcomers that come to TSR.
wow uh
yeah
the point was to stop limiting yourself to the M&L style and, you know, do other custom work.
Even if you "did it before," you kinda should keep doing it.
And these sprites suffer from a bunch of problems, still. You've got pillow-shading going (just shading around the outlines; even the M&L sprites have a light source), and you have a ton of anatomy problems to fix (I recommend starting with fixing the shoulders and arms, they don't jut forward like that on actual people) in the people sprites.
(05-25-2011, 05:34 PM)mrlinkthehero Wrote: [ -> ]Don't even think of me like those crappy newcomers that come to TSR.
Not figuring out the Image tags isn't helping you not look like one.
And these are terrible.
What's up with their hairstyles?
The Rock thing at the end and the 2nd fruit look close to BIS style,
but the rest don't.
Work on your customs.
A lot more.
Like,
a lot more.
(05-25-2011, 07:11 PM)mrlinkthehero Wrote: [ -> ]Fine, I will.
Then do it! Dang, cmon, what a waste of a post. At least if you do just write that have at least
SOME improved sprites custom sprites. You can do better than that I'm sure. I mean after all, your better than
ALL of those crappy newcomers right?