08-10-2008, 09:15 PM
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08-11-2008, 07:40 PM
(08-10-2008, 09:15 PM)Shroob2 Wrote: [ -> ]It's fine. I think I sounded more offensive in that conversation.Gorsal is right too, you have to do those things we pointed out.
Opinions are fine. Not using them is also fine.
08-11-2008, 07:56 PM
I tried. I'm literally working on new shading almost 2 hours a day.
That's my main problem, so I focus on it some more.
That's my main problem, so I focus on it some more.
08-11-2008, 08:15 PM
try stabilishing a fixed lightsource, and work from there.
Here, I tried to edit it a bit (sorry if you didn't want to, but I' just showing how it works). I fail at giving written criticism, so I often use images to make C+C.
I presume you know the pillowshaded thing and all. Now... I checked your sprite once more and I noted that the white spots are shaded as objects rather as texture. The way you shaded makes it stand out more, and look like it's a small sphere glued on the mushroom cap. In this case, you just need to antialise the spots so it blends with the green more.
[attachment=835]
Here, I tried to edit it a bit (sorry if you didn't want to, but I' just showing how it works). I fail at giving written criticism, so I often use images to make C+C.
I presume you know the pillowshaded thing and all. Now... I checked your sprite once more and I noted that the white spots are shaded as objects rather as texture. The way you shaded makes it stand out more, and look like it's a small sphere glued on the mushroom cap. In this case, you just need to antialise the spots so it blends with the green more.
[attachment=835]
Pages: 1 2