09-11-2011, 04:38 PM
09-12-2011, 12:25 AM
Holy balls, everyone stop arguing.
I stated a game I liked that everyone hated. Please do the same.
I stated a game I liked that everyone hated. Please do the same.
09-12-2011, 12:31 AM
I brought Sonic Heroes up to my dorm, playing it starting tomorrow, and I asked my room mate who owns it as well. And he says he never experienced a glitchy game. Oh and a game I like that everyone hates would have to be Two Worlds. Inside what others find a mess, I find a gem of an rpg.
09-12-2011, 12:44 AM
Lol, I never experienced any of those glitches that people were mentioning. I had a good time with Heroes, beating all the teams and the final boss was pretty sweet. Loved that they brought back the Chaotix, them being in the game made me get that game on release of I recall.
09-12-2011, 06:29 AM
Two Worlds? Oh man did you try that online? You just watched yourself and your friend teleport around the place...
09-12-2011, 09:00 AM
Oh yeah I have, my friends and I just go around killing everything in sight. God I love that game. There's been plenty a Wolves Massacre, or Village Massacre in my days of playing C:
09-12-2011, 11:21 AM
09-12-2011, 04:06 PM
(09-12-2011, 09:00 AM)Flannel Bastard Wrote: [ -> ]Oh yeah I have, my friends and I just go around killing everything in sight. God I love that game. There's been plenty a Wolves Massacre, or Village Massacre in my days of playing C:
The game was fun when you could glitch the money system and get infinite exp by doing the same five tasks over and over again
and then the PVP
oh my god all the crying that happened when my friend broke a poor bastard's sword
I mean, a guy was literally crying over the mic because my friend walked up to him and broke his sword
oh and it was also fun to be able to drop deadly meteors on demand because the magician shopkeeper restocked the meteor card and I stacked the holy shit out of it
too bad they completely fucking broke the fun, first by removing the PVP and then by later retooling all the experience gaining and how they outright removed my main magician stocker
;,(
09-12-2011, 08:26 PM
I dunno if a lot of people really "hate" this game, but it is the black sheep of the series, so...
Zelda 2.
It was pretty fun to have a lot of the combat feel one on one, it's difficulty wasn't the cheap type of difficulty, but the type where it's your fault if you get hit (EXCEPT THE ROAD TO THE GREAT PALACE GRRRRR), and it had a lot of neat ideas behind it that I really liked. The games not perfect, by any means, and it could have used some of it's ideas better, but it's a decent game.
Zelda 2.
It was pretty fun to have a lot of the combat feel one on one, it's difficulty wasn't the cheap type of difficulty, but the type where it's your fault if you get hit (EXCEPT THE ROAD TO THE GREAT PALACE GRRRRR), and it had a lot of neat ideas behind it that I really liked. The games not perfect, by any means, and it could have used some of it's ideas better, but it's a decent game.
09-13-2011, 12:58 AM
Zelda II is fucking awesome and needs a high definition remake ASAP.
09-13-2011, 08:22 AM
I forced myself to play Zelda II, and I still like the mechanics and gameplay A LOT. It's just the difficulty that kills it (like the road to the great palace).
But Difficulty doesn't define if a game is good or bad. Zelda II is a -solid- game, but people just compare it to other titles.
I never played sonic heroes 'cept a PS2 Demo. I fell a lot. That doesn't happen in my shadow the hedgehog game, after i noticed they had the same programming/visuals.
Maybe a game that most people dislike is Rayman (original) because of its cheap hard difficulty. As a kid i could never get past certain levels. It was only last month that i decided to replay the entire game 100% to get rid of the curse of my childhood. I LOVE the mechanics, I love the platforming. What kills it? Difficulty? no...... ITS THE ENDING. Worst reward ever. Zelda II's ENDING is better!
But Difficulty doesn't define if a game is good or bad. Zelda II is a -solid- game, but people just compare it to other titles.
I never played sonic heroes 'cept a PS2 Demo. I fell a lot. That doesn't happen in my shadow the hedgehog game, after i noticed they had the same programming/visuals.
Maybe a game that most people dislike is Rayman (original) because of its cheap hard difficulty. As a kid i could never get past certain levels. It was only last month that i decided to replay the entire game 100% to get rid of the curse of my childhood. I LOVE the mechanics, I love the platforming. What kills it? Difficulty? no...... ITS THE ENDING. Worst reward ever. Zelda II's ENDING is better!
09-13-2011, 09:15 AM
MegaMan Network Transmission. So many didn't like it for the unbalanced difficulty. Yeah it was hard, but you get used to it and it gets easier later on in most areas. Amazing game and the Battle Network series needed a console installment. Killer music too. It's unfairly underrated.
09-14-2011, 10:03 AM
Castlevania: Dracula X (Super NES). Now, a lot of people hate it because they believe it to be "a botched port of Rondo of Blood". Well, the initial hate for the game can perhaps stem from early videogame magazines, which advertised it as a port of Rondo of Blood, so I can somewhat see the confusion there. However, upon playing the game, I can say that it's a solid Castlevania platformer in its own right, and I'mma tackle some complaints I've heard of it (again, spoiler'd due to tl;dr-ness).
-"Richter isn't as versatile as Simon Belmont in Super CV IV!": That's true, but in all honesty... I really think that it helps make Dracula X a much more challenging, engaging game, like the older games. SCV4 was a great game, but I think that the multi-directional whip kinda made the game way too damn easy; it even made the Axe Subweapon useless!
-"OH WAH MARIA RENARD IS GONE WAAAAHHHH": Oh, boo fuckity whoo. The only reason CV fanboys loved her in Rondo is because she's a cheap bastard and gratuitous pantyshot cutscenes. True story.
-"Where's the save feature!?! Rondo had it!": Rondo of Blood also had lots of secrets and content. Dracula X, however, has no such content aside from alternate stages; the passwords are sufficient, and aren't that bad.
-"The music sucks! Rondo's was much better!": No crap, dickhole; Rondo of Blood was on a CD-Based system, but Dracula X was a cartridge game. Besides, I really think that Konami did a good job with the music in Dracula X, considering the limitations of the Super NES. My only complaint is the lack of Cross a Fear, but the soundtrack is still solid overall.
-"No cutscenes?! This is an outrage!": Again, Dracula X is more focused on gameplay than story, so we don't need cheesy early 90's pixelart anime cutscenes.
-"OH WAH MARIA RENARD IS GONE WAAAAHHHH": Oh, boo fuckity whoo. The only reason CV fanboys loved her in Rondo is because she's a cheap bastard and gratuitous pantyshot cutscenes. True story.
-"Where's the save feature!?! Rondo had it!": Rondo of Blood also had lots of secrets and content. Dracula X, however, has no such content aside from alternate stages; the passwords are sufficient, and aren't that bad.
-"The music sucks! Rondo's was much better!": No crap, dickhole; Rondo of Blood was on a CD-Based system, but Dracula X was a cartridge game. Besides, I really think that Konami did a good job with the music in Dracula X, considering the limitations of the Super NES. My only complaint is the lack of Cross a Fear, but the soundtrack is still solid overall.
-"No cutscenes?! This is an outrage!": Again, Dracula X is more focused on gameplay than story, so we don't need cheesy early 90's pixelart anime cutscenes.
09-14-2011, 01:30 PM
In Maria's defense
she was more versatile than Richter was, which is why I tended to gravitate towards playing as her over Richter
It was cheap, sure, but the Belmont Strut has killed me several times and it crushes me : (
she was more versatile than Richter was, which is why I tended to gravitate towards playing as her over Richter
It was cheap, sure, but the Belmont Strut has killed me several times and it crushes me : (
09-14-2011, 02:56 PM
First of all,
The "difficulty" of SNES Dracula X lies not in honest challenge, but in flawed game design. Rondo's difficulty was the product of enemies, which complemented an enviroment you had to traverse, while in Drac X the enemies were just strewn around the various stages without any creative thought. Also speaking of the levels themselves, they were unexciting. No Ghost Ship, no Graveyard, just the ordinary, cookie-cutter scenery you'd find in any other platformer with a similar theme.
And I suppose you'd rather not have an alternate character with a different playstyle? Or, do you think females should only exist in games as non-combatants? If they'd instead used Kid Dracula as an alternate character who played identically to Maria, would you still be defending Dracula X on this issue?
Now, save files, I can live without, but really Dracula X didn't have the depth to warrant a save feature, unlike Rondo. The music could have been better, the "limitations" of the SNES are irrelevant; Super Castlevania 4 had fantastic music. The fact that they included Picture of a Ghost Ship but left out the superior Cross a Fear is just sad. The cutscenes weren't really a huge deal, but I'd personally rather have them than not, given the choice.
Dracula X wasn't one tenth the game Rondo of Blood was.
The "difficulty" of SNES Dracula X lies not in honest challenge, but in flawed game design. Rondo's difficulty was the product of enemies, which complemented an enviroment you had to traverse, while in Drac X the enemies were just strewn around the various stages without any creative thought. Also speaking of the levels themselves, they were unexciting. No Ghost Ship, no Graveyard, just the ordinary, cookie-cutter scenery you'd find in any other platformer with a similar theme.
And I suppose you'd rather not have an alternate character with a different playstyle? Or, do you think females should only exist in games as non-combatants? If they'd instead used Kid Dracula as an alternate character who played identically to Maria, would you still be defending Dracula X on this issue?
Now, save files, I can live without, but really Dracula X didn't have the depth to warrant a save feature, unlike Rondo. The music could have been better, the "limitations" of the SNES are irrelevant; Super Castlevania 4 had fantastic music. The fact that they included Picture of a Ghost Ship but left out the superior Cross a Fear is just sad. The cutscenes weren't really a huge deal, but I'd personally rather have them than not, given the choice.
Dracula X wasn't one tenth the game Rondo of Blood was.