When I said "better", I meant as a game in general. I wasn't comparing it to DKCR.
Oh, heheheh I see.
Does this game have shitty waggle controls?
Cause I seriously hate the shitty waggle controls.
Only time you really use a waggy control is to make Kirby's suction stronger
You're required to waggle a bit in a few situations early on, but it gets less common the more you progress.
(10-27-2011, 07:52 PM)Koopaul Wrote: [ -> ]Oh, heheheh I see.
you'll now have to give Chaoxys a plush too!!
This was the hardest kirby game I've played in years... reminds me so much more of Kirby's Adventure than Super Star or Crystal Shards though.
Me and my cousin started the game on Tuesday and we got to the 5th world last night. It's so fun it's insane and I haven't laughed as hard as I did last night in while.
But seriously... don't be fooled by how easy it is early on. It gets harder like Chaoxys said and those ability challenges are where the game truly tests your skill... They were all pretty difficult but the one I will remember most is the WHIP CHALLENGE...
Also Scope Shooter or whatever it's called is one of the best Kirby sub games. Ever.
I am excited to hear that it's actually a somewhat challenging Kirby game - I might actually have to pick up a copy after all
I picked up this game late last week and I just finished the main mode last night.
Holy shit, the Grand Doomer is like a wake-up call boss at the end of Level 5 and the final boss gave me some trouble. It took me a number of tries to finally beat him playing solo. At least I get the Arena and Ex Mode out of this.
I tried the Arena once already and lost in round 7.
EDIT -
Beat the Arena with Kirby and King DeDeDe. Meta Knight and Bandana Dee are left. I've also started Ex Mode.
Kirby's always awesome, and I really like that its back to the old gameplay. Epic Yarn was sweet and all, but it bugged me that you couldn't die
necroposter, don't do it again and read the rules.
:ogre: