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Oh, why is that? Did he not do the models properly?

EDIT: Nevermind I know. Smile
Textures are missing, and the only model format provided (.DAE) doesn't seem to open in any of the programs I have, so you're free to replace them.

The next ones will be a surprise! Wink
infernape anyone?
Oh hi just posting this here K thx bye.

[Image: RY5Py.png]
PP1:

Bidoof:

[Image: W6S9E.png]

Bibarel:

[Image: h3OYt.png]

I did these in response to this thread.
D'awww those are cute. Cute
And the .dae files uploaded from PokePark2 won't import in Blender.

Do you have the raw files from the game? It looks like what I use and what you all use are just not able to use .dae files created by the other app.
(01-29-2012, 04:08 AM)Tiberious Wrote: [ -> ]Do you have the raw files from the game? It looks like what I use and what you all use are just not able to use .dae files created by the other app.
http://www.mediafire.com/?qj0ikdyyo3n
http://www.mediafire.com/?z8hh78nzy8uqtpl

dae files do import into blender u just need the right plug in.
If anything, Tiberious, you could download Noesis, and re-export them to a format that you can work with from there. I know Noesis is what a lot of us are using to help get these models converted. Smile
Holy Shit
I see you were busy lately! Too bad my favorite pokemon(Kabutops) wasn't in either Pokepark games..
Great work none the less.
Holy mother of all things mighty! Surprise
wow, when you said you loved pokemon models you weren't kidding, huh? lol
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