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Could you upload a pack with npc models?
Btw i found the textures for Skyloft I'll upload them in a moment.
EDIT: Here it is Skyloft textures
(03-14-2012, 02:50 PM)thegameexplorer Wrote: [ -> ]Could you upload a pack with npc models?

I would have to search through 102 folders (not including files) to find all of the NPC's. Sorry, but I can't help you there. Sick
OK, Links swords are finally uploaded. Smile


And here's the brres version.
http://www.mediafire.com/download.php?sj12ii13kqgvb60
Can you get me a couple of things?
Final Form Girahim
Both types of swords that he has during that fight =3
pretty pwease X3
Anyway, the series are are called "The Legend of Zelda" but you forgot "The"
OK, Game icon changed and *Ghirahim (Final)* uploaded.

[Image: Ghirahim_icon.png]
[Image: Ghirahim.png]

Ghirahim (Final) Brres
Did you place a plane infront of him and applied a texture map?
(04-02-2012, 05:45 PM)Roxas358 Wrote: [ -> ]OK, Game icon changed and *Ghirahim (Final)* uploaded.

[Image: Ghirahim_icon.png]
[Image: Ghirahim.png]

Ghirahim (Final) Brres

No, nothing was added or removed.
So, Isn't that a reflection map? Is it part of the main texture?
(04-02-2012, 05:56 PM)Roxas358 Wrote: [ -> ]No, nothing was added or removed.

Blender has specular settings, no textures needed.
Umm, Roxas, Link is having alpha problems; It seems when I ripped him (I didn't use yours) in 3ds Max and Noesis he seemed fine, but when I imported him into Metasequoia, His eyes whent wacko and then formed a transparent ring around both of his eyes. Sick Could you help? I have been trying to fix this for a few months, back when you first made the thread and uploaded Link. I tried yours too, still no results. Sad
I've never even heard of Metasequoia before. Can I see a picture of the problem?
Link alpha channel FAIL

Its not in metaseq though, you can get it here
Hmm... I use Metasequoia but I didn't have any texture problems when I opened Link. Have you tried editing the textures in the UV? If you try that, you should be able to fix it.
Get into the UV by unchecking "basic mode" and clicking UV.
(04-03-2012, 04:24 PM)Link101 Wrote: [ -> ]Hmm... I use Metasequoia but I didn't have any texture problems when I opened Link. Have you tried editing the textures in the UV? If you try that, you should be able to fix it.
Get into the UV by unchecking "basic mode" and clicking UV.

Ah, I will try that.Smile Maybe it will work, I do not know...

EDIT: Still no luck.
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