08-01-2012, 02:34 PM
08-01-2012, 03:00 PM
Here is what one of the Scope Shot bosses looks like when first imported.
![[Image: pHn7k.png]](http://i.imgur.com/pHn7k.png)
And I messed with what meshes are visible until I managed to get this.
![[Image: pdSHq.png]](http://i.imgur.com/pdSHq.png)
As you can see, it has it's robot skeleton, then it's shell thing, then that white hitbox type thing.
And disabling layers does not change how it gets exported though, I assume that that will require external work on the model.
![[Image: pHn7k.png]](http://i.imgur.com/pHn7k.png)
And I messed with what meshes are visible until I managed to get this.
![[Image: pdSHq.png]](http://i.imgur.com/pdSHq.png)
As you can see, it has it's robot skeleton, then it's shell thing, then that white hitbox type thing.
And disabling layers does not change how it gets exported though, I assume that that will require external work on the model.
08-01-2012, 03:50 PM
Ohh, it has multiple models in one? Models that have more than one form are like that and unless there is a UV issue I'm missing, it should be alright. But I'm not a model expert either so I'd wait on HR-D3 until RTB comes and has a looksee.
08-23-2012, 05:35 PM
Okay, so, I uploaded some stuff.
-Mighty's five rips were fine. Sir Kibble's UVs are fine, it just uses seamless tiling.
-I uploaded John2k4's coconut. I'm waiting on the statues until we can properly rip the multiple UVs.
-It's fine if the robot has multiple parts to it. The user of the model can move/delete pieces that they don't need.
-Mighty's five rips were fine. Sir Kibble's UVs are fine, it just uses seamless tiling.
-I uploaded John2k4's coconut. I'm waiting on the statues until we can properly rip the multiple UVs.
-It's fine if the robot has multiple parts to it. The user of the model can move/delete pieces that they don't need.
09-27-2012, 12:50 PM
Bumping this, in case people forgot about it! If I get the time, I might do a few of these myself!
On a related note, it seems the files for Walf contain an unused, earlier design for him! It's a neat little discovery.
On a related note, it seems the files for Walf contain an unused, earlier design for him! It's a neat little discovery.