Why don't you make Icons and Previews?
And also, where are the normal maps? Normally Next-gen games use that.
1. Newer games use normal maps. Normal maps are bump maps.... They give the the model depth and make parts stand out.
2. Use
Barubary's Icon Maker
You will need Java to run this program.
Experimenting is the best way to learn
3. In the user CP, click on "Change Signature" on the left side.
You will see a text window. Now place the link to your image between [img][/img] like this
Code:
[img] *image direct link/url here* [/img]
And after that, it will show up under your posts.
thanks
and the model does not have a normal map
There is a tutorial in Model Discussion on how to make icons without Photoshop (since Icon Maker does not support transparency), so you might want to have a look (we use IM to add the text, and an image editing program to add the model image).
Also, your signature is pretty tall... I'm gonna need you to either shrink it or find a smaller one, since big sigs break the rules, sorry.
I look forward to the day these uploaded!
The background should be transparent... You'll need to do that with and Image editing program like GIMP, Photoshop etc
(04-07-2012, 11:11 AM)hicks Wrote: [ -> ]here is the lantern
http://www.mediafire.com/?iaeh5bq0cyqceyh
and more on the way
and thanks Mighty Jetters
okay
by this weekend i will get some things up
its to hard for me to do it in the weekdays(for right now)
just to much work to do
Keep up the good work on these! I still can't upload the big ones yet, but a chance to do so is hopefully coming soon.
Why can the models be uploaded? Are the textures too big?
As soon as you guys can get the big models up
I cant upload any more (to many MBs)
Hay Guys I was playing as a alien in avp3 and I put a facehugger on this dude and... NO FACE!!!