01-04-2012, 02:44 AM
01-04-2012, 02:55 AM
That's just as bad as before. Do you not understand what I mean by "don't make the images unevenly resized"? You can't tell me those images don't look squished to you.
01-04-2012, 03:00 AM
umm actually i really can't see a difference between the doctor mario icon and these virus icons
01-04-2012, 12:22 PM
Let's try this:
This is your own render of the Blue Virus. This is what the model is supposed to look like.
But this is what you are putting on your thumbnails. You don't see a problem with that?
This is your own render of the Blue Virus. This is what the model is supposed to look like.
But this is what you are putting on your thumbnails. You don't see a problem with that?
01-04-2012, 12:26 PM
Hey senjen, see these two icons you did here? They look just right.
That's because they aren't squished. Now try to compare the two Blue Virus icons below:
Can you tell that the one on the left looks correct, but the one on the right looks more squished on the sides? You want all your icons to look like the one on the left since it's not squished. I understand you use Photoshop to re-size them to fit the icon, but if you can't seem to get the others right, may I suggest you not re-size them, and instead try opening the model in your modeling program, and zooming out on the model, so that it's small enough to fit in the icon without re-sizing (like this), and simply take a screenshot (print screen button) and put it on the icon. I did this with the Red and Yellow Viruses (right below them are yours):
See the difference between mine and yours? Sure, it may be pixelly and not fancy and rendered, but it sure beats struggling! And yes, I know Peardian beat me, but I'll leave this here anyway.
That's because they aren't squished. Now try to compare the two Blue Virus icons below:
Can you tell that the one on the left looks correct, but the one on the right looks more squished on the sides? You want all your icons to look like the one on the left since it's not squished. I understand you use Photoshop to re-size them to fit the icon, but if you can't seem to get the others right, may I suggest you not re-size them, and instead try opening the model in your modeling program, and zooming out on the model, so that it's small enough to fit in the icon without re-sizing (like this), and simply take a screenshot (print screen button) and put it on the icon. I did this with the Red and Yellow Viruses (right below them are yours):
See the difference between mine and yours? Sure, it may be pixelly and not fancy and rendered, but it sure beats struggling! And yes, I know Peardian beat me, but I'll leave this here anyway.
01-04-2012, 02:57 PM
i see what you mean now! i kept changing the size of the image so it could fit on the icon maker so just don't touch the render size.
also you made the icon's for red and yellow so should i remake them?
also you made the icon's for red and yellow so should i remake them?
01-04-2012, 03:00 PM
Yeah, I only made them for examples, so I think you should still try to learn how to make them properly.
I'm glad you understand now though, I tried to be as detailed as possible.
I'm glad you understand now though, I tried to be as detailed as possible.
01-04-2012, 03:13 PM
ok i didn't change the render size at all this time does this look correct?
i did the same one's with better renders here
you can choose which one's you want to use ^^
as well as Dr. Mario
i did the same one's with better renders here
you can choose which one's you want to use ^^
as well as Dr. Mario
01-04-2012, 05:18 PM
The real question is, can you tell if it looks correct or not? Those thumbnails are definitely improved, but if you compare them with the render images you included with each model, you can tell they are still unevenly stretched/squished.
Since you seem to be having trouble with basic image editing, I have another method you could try that may prove easier for you to deal with. In the 3D program you use, change the render settings so that it renders to exactly 95 x 79 pixels. That way, your render will come out at exactly the size you need, and you won't have to resize the render at all. If the character looks small, don't resize the image, but instead zoom in on the model more and render again. Keep in mind that you will have to change the render settings for each model. Understand the method?
Since you seem to be having trouble with basic image editing, I have another method you could try that may prove easier for you to deal with. In the 3D program you use, change the render settings so that it renders to exactly 95 x 79 pixels. That way, your render will come out at exactly the size you need, and you won't have to resize the render at all. If the character looks small, don't resize the image, but instead zoom in on the model more and render again. Keep in mind that you will have to change the render settings for each model. Understand the method?
01-05-2012, 06:22 AM
ok i tried this method you just mentioned
here's the icon's
here's the icon's
01-05-2012, 11:55 AM
Yes! You got it! Way to go, senjen.
01-05-2012, 12:48 PM
See, isn't that much better? The renders aren't squished at all, and the models look like they should.
And so, your Dr. Mario rips are up on the site!
And so, your Dr. Mario rips are up on the site!
01-09-2012, 10:40 AM
Those icons are way nicer! Good stuff