01-04-2012, 05:48 PM
I want to make a tutorial for starters (like me) where they can find all the things they need to know about ripping, just like:
PS: I'm particularly interested in GBA, DS and PS3 (2D games) sprites and the original idea was doing a tutorial about ripping such ones, but I decided to do a tutorial of general and basic things first.
If I got enough information, I'll open a new thread with the tutorial, guide or whatever you want to call it but you'll have to help if you want that thing possible.
- A ripping dictionary with the basic words, terms, names... (Ex: Tile, texture, model, hex editor, ROM...) with their respective definitions.
- A file extension list (Ex: .nclr - Color pallete, usually found in DS games. / .pkg - PS3's file extension, where all the other files are locked...).
- A tool ripping list (Ex: Tilemolester - Sprite editor, you can open .gba files, see the sprite sheets of the game and edit them as you like. / CristalTile2 - Sprite editor, you can open .gba and .nds files, just as tiles and palettes and edit them as you like...).
- An emulator list, though I don't think they're really necessary if you're gonna hack the game's ROM (Ex: DeSmuME - DS emulator. / VBA - GBA emulator...).
PS: I'm particularly interested in GBA, DS and PS3 (2D games) sprites and the original idea was doing a tutorial about ripping such ones, but I decided to do a tutorial of general and basic things first.
If I got enough information, I'll open a new thread with the tutorial, guide or whatever you want to call it but you'll have to help if you want that thing possible.