Wellm in terms of how much i like the sprite, the new one is leagues better then the old. But the old is still a great sprite an it fits the style much more.
(08-17-2008, 01:19 PM)supersmashbrosspriter1207 Wrote: [ -> ] (08-17-2008, 04:55 AM)ZeroEXE Wrote: [ -> ]Hey, supersmashbrosspriter1207 can I use your Toon Link as reference?
EDIT:
I can't see it, when I click on it, it just shows imageshacks homepage.
And it shrinked.
oh sure Zero by the way what does reference mean?
Um...Kinda like you used misa(?) as reference for the head thingy.
For example, if I want to sprite a stage, I'll want to see the dojo pic of it to see how it looks like and such. I hope you understood because I'm not good at explaining stuff
Quote:I can't see it, when I click on it, it just shows imageshacks homepage.
And it shrinked.
You should fix the image.
Sub-Space Enemies.
http://willhostforfood.com/access.php?fileid=31037
(Height check)
(Don't mind the weird names or the fact I switched from Kirby to Jigglypuff, the Prymid didn't want to get on the screen and gave Kirby 80+%)
(They are not all, I will get more, soon (I guess))
(08-18-2008, 07:42 AM)Tero Wrote: [ -> ]Ew jpg
Mine?
They are standard JPG when I converted them from the Wii.
(They are Pictures NOT Sprites)
Oh I thought they were sprites
(08-18-2008, 01:15 PM)Tero Wrote: [ -> ]Oh I thought they were sprites
So you didn't even looked?
I didn't look when it said .jpg either.
I tried Pokey (it's not complete yet):
Does it fit the style?
Very much so.
Though I don't like the gradient on the metal parts, it's pretty nice so far.
asasfadstdydsadysgfhfv AWESOME!!!!!!!!
oh and pikspiks could you add my SSE enemies height to the first post because it seems everyone ignores them because they're JPG
Wow, great job on Porky Necropolis. Can't wait to see a complete sprite =D
(08-17-2008, 11:55 AM)EpicWes Wrote: [ -> ]I like the old Olimar more only because it fits the style of the project better. but they're both excellent sprites.
Eh, I'm confused. I don't see how it doesn't fit the style =/
Any tips from anyone on how I could improve it?
(08-17-2008, 01:45 PM)link-guy Wrote: [ -> ]don't forget the the part where olimar stands on his tip-toes when swaying from the left to right to left (and so on)
I was going to originally, however it seemed like he stood too tall and there was too much movement. But I can try again I suppose.
And a note to people who like the old Olimar as a general sprite: No. It's terrible. Doesn't even look like Olimar, shading is bad, etc.
I think it would fit the style more if you changed a couple of colors, but otherwise I don't see why anyone would still like the old one.
(08-18-2008, 05:20 AM)KillerAslox Wrote: [ -> ]Sub-Space Enemies.
http://willhostforfood.com/access.php?fileid=31037
(Height check)
(Don't mind the weird names or the fact I switched from Kirby to Jigglypuff, the Prymid didn't want to get on the screen and gave Kirby 80+%)
(They are not all, I will get more, soon (I guess))
I have put some on a sheet HERE