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[Image: pokeydoesntmeanbusinesslw8.png]

Ok, I changed the metal parts shading, and I added two "arms" (are they in the style?). And then, I don't know wich of the black or pink par must be bigger for the other ones...
Arms could be slightly bigger/have better perspective, but they're okay.

Also another thing I noticed is a lack of contrast, especially on the metal. (Too many shades too)

But overall, I'm liking it a lot. Great Job.
Hum, wich metal parts? The one on the capsule?

And wich part of the arm must be bigger? (Sorry for the needing of precisions.)
Well, even though everything but Pokey is metal I meant the Grey part.

And the I meant the purple part on the arms.
I don't know what does slighty mean, but I tried what I understood:
[Image: pokeydoesntmeanbusinessct1.png]
(I don't like it.)
His right(our left) arm is jagged.
And it could use some AAing.
What is "AAing"?
Anti-aliasing. It's made to make things smoother/thinner. Use Pixelation.wayofthepixel.net for reference.
oh boy i tried again on roy and this the result

[Image: royyyrl6.png]

that's all
So:
-Left arm jagged because of rotation (I tried to fix it, but it looks bad then.).
-And where can I add AAing?
(08-21-2008, 11:09 PM)pikspiksmaroator Wrote: [ -> ]I think it would fit the style more if you changed a couple of colors, but otherwise I don't see why anyone would still like the old one.
Mmk. What colors then?
Update:
[Image: pohpohkeyyj1.png]

Looks like it's getting worse each update...

I tried adding "AAing" to the arms, but it looked bad...
how do get pic tures on here to get the toon link sprites in a better picture just like necropolis

btw necropolis nice porky boss sprite
supersmashbrosspriter1207, you could try photobucket.com or attachment.

BTW, Link's idle (WIP)
[Image: linktest.gif]
About link's idle, you should make the arms moving a bit and why does he hold his shield this way ?