Eh, I'll just use that until we get a permanet ZSS. the old one was too stiff. the second one was less stiff, but more noodly, the third one was just completely thrown out of poportion.
I tried my hand at a new Pikachu, because the old one's been bothering me for a while. It looks like Pika, but the colors are horrendous and the body is out of proportion, as well as in an odd position.
Er.. Your Pikachu is.. not that great.
Well, what problems do you see?
The whole general shape just seems so Play-Doughy. Like its a sack of potatoes painted to look like Pikachu or something.
So like he's too pudgy? Alright, I can thin him out a bit then.
Although that is much better it still has the same kinda look. Maybe try meshing the two pikachus together?
Ok, from the bottom row. Left or right?
They both seem to be a step in the right direction. It would depend on how you wanted him to look though. More relaxed I'd say go for the left, but in more of a battle stance I'd say edit the right one some more.
Here's a quick edit I made before I saw this post, as an example of meshing them together, but it looks like your on the right track now.
Edit:
Edit again:
Aren't Pikachu's arms closer to his stomach when idle?
Yes, I realized that after making this sprite, and I fixed it in my newest version.
Out of the two in the bottom right corner, left is mine right is your's. I was experimenting with adding legs, so he wouldn't have just feet.
(12-15-2008, 03:11 PM)Fighter The Echidna Wrote: [ -> ]Is Lucario open, and if so, what base should I use?
Could someone answer my question please?
Yes, he is open. You can use the one in the first post from the big sheet or you can try your hand at making a new one. But the current one is fine.
Ok, current one it is, what is the full movelist I need to sprite?
Somewhere in this topic there is a list, I think. But pretty much its every move he has in SSBB