Oh! Those are yours! Wow, your good then.
(01-19-2009, 05:18 PM)Zanryu Wrote: [ -> ] (01-18-2009, 09:16 PM)Kirbyfan Wrote: [ -> ]I'd love too, but I don't quite have the skills just yet for a full-body character, and I already have IC's and my own works, keeping me busy enough. But can you post the sprites anyways? I wanna see them.
They're on the chart. I only did a single idle pose for both Marth and Ike, but I lack the skill to sheet anything. =/
I lack the skill too, but I'm trying hard. I've almost got the idle anim done. So don't give up.
(01-19-2009, 05:18 PM)Zanryu Wrote: [ -> ]They're on the chart. I only did a single idle pose for both Marth and Ike, but I lack the skill to sheet anything. =/
Sheeting doesn't take skill; if you have the skill to make one sprite, you have the skill to make multiple. What sheeting takes is time.
...Which is a legitimate problem for a number of people, admittedly.
That's right, and with that time you get a knack of doing it.
Idle animation update. It's quite wobbly and needs cleaning up. If somebody could turn the outlined frames into a .gif, I'd be pretty happy. Anyway, counting on C+C!
Yep, a bit wobbly.
Though, only two frames are causing it. The first frame and the fifth, I believe. The fifth frame makes his jacket jerk downwards (not as noticeable) and the first frame makes his entire body shift to the right a pixel, including his left (our right) foot. If you fix that, it should be fine.
Thanks a bunch, bud. I've taken note. I think the thighs are a bit thin, I've fixed that. Will post progress.
Thanks again!
(oh, the speed should be a bit higher... 12/30 ratio's good.)
Update:
The animation's less wobbly, but the body jerks... I tried moving it around in some frames but it didn't work. Started shooting/laser/FX sprites. Expect kicks soon too.
Thankye, I'm looking forward to see progress on yours
It's going to be long and hard finishing this spritesheet, and I hope it'll be worth it :/
Well, I think I got a good sprite to work with:
I used Solink's edit for some referencing.
Comments?
(01-20-2009, 01:42 PM)omegakyogre Wrote: [ -> ] (01-19-2009, 05:18 PM)Zanryu Wrote: [ -> ]They're on the chart. I only did a single idle pose for both Marth and Ike, but I lack the skill to sheet anything. =/
Sheeting doesn't take skill; if you have the skill to make one sprite, you have the skill to make multiple. What sheeting takes is time.
...Which is a legitimate problem for a number of people, admittedly.
No, I can't make motion frames for anything. It always comes out... bleh... if I could, I'd sheet it. I have the time to do it. Just can't sheet anything for crap. =X
I think Ice Climber's darkest shades need more contrast. And Solink's edit is the best version IMO
Kirbyfan: I suggest you make the gap between the eyes wider.
EpicWes: I tried making it darker, and I think next time around I'm gonna make the colors abit different anyways. And I'm not as good a spriter as Solink, so if all of you guys want me to do his, your in trouble, 'cause I'm probably not gonna be able to do more that an idle with mine, if I'm lucky. This is just out of me area of skills right now. I could try, I guess.
Chris: If the eyes are any wider, than they look really weird. To me anyways.
It was just a suggestion, as long as you're satisfied with it that's cool.
Ah, about Olimar, I suggest you make the refelection rounder, not all the right side of the "bubble" needs to stick to the edge of the helmet, and it can be placed elsewhere if you like (not even near the edge of the helmet).
This is totally a change in topic, but let's decide which Sonic to use.